maps/pup_land/pplant
partmedia 3aaa26c373 Remove $Id$ from README; this tends to confused Git clients and is the only file that uses it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18755 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-07 19:05:03 +00:00
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pplant1 Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Sign name updates, map name updates in regards to capitalization to various Pup Land maps. 2013-03-21 22:19:33 +00:00
pplant2 Wording tweaks and more information added to NPC dialogue in regards to Nazgul, special ring and Pupuly's tower in Power Plant, Level 2 (pup_land/pplant/pplant2). 2012-04-09 05:47:03 +00:00
pplant3 Fill in empty areas outside the walls with blocked archetypes to Power Plant, Level 3 (pup_land/pplant/pplant3) in Pup Land. Cosmetic change only, no function changes. 2013-02-13 10:20:56 +00:00
pplant_ud1 Cosmetic changes with how fence sections merge with nearby walls for Power Plant, Dungeon Level 1 in Ancient Pup Land. No functional changes. 2011-10-22 02:57:46 +00:00
pplant_ud2 Replaced blocked (black) sections of the cave with grey cave walls to Power Plant, Dungeon Level 2. Cosmetic change only, no functional changes. 2011-10-22 03:03:16 +00:00
pplant_ud3 Typo correction (You here a -> You hear a) in message text to Power Plant, Dungeon Level 3 (pup_land/pplant/pplant_ud3) in Pup Land. No functional changes. 2012-04-09 05:50:53 +00:00
pup_land-1.0-README Remove $Id$ from README; this tends to confused Git clients and is the only file that uses it. 2013-07-07 19:05:03 +00:00