maps/scorn/kar
rjtanner 747136191f Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9365 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-24 17:33:23 +00:00
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creepy.house Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy) 2008-06-24 17:33:23 +00:00
creepy.house2 Add missing floor arches under walls in /scorn/kar/creepy.house and /scorn/kar/creepy.house2. 2008-06-06 14:02:24 +00:00
drink Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
gork.msg Make the gork's treasure quest use python for npc dialog. It's now mandatory to go throught full dialog to get the treasure key, knowing password is not enough 2007-12-22 13:44:37 +00:00
gorks1 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in 2008-01-19 00:56:11 +00:00
gorks2 Run MapNormalizer script on all maps. 2008-05-30 07:32:24 +00:00
gorks3 Run MapNormalizer script on all maps. 2008-05-30 07:32:24 +00:00
mork.msg Make the gork's treasure quest use python for npc dialog. It's now mandatory to go throught full dialog to get the treasure key, knowing password is not enough 2007-12-22 13:44:37 +00:00
somehouse Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting. 2007-02-23 03:21:14 +00:00
somehouse2 Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting. 2007-02-23 03:21:14 +00:00
somehouse3 Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00