maps/navar_city
rjtanner 69ada16797 Removed duplicate ground and no_spell tiles and fence sections outside the entrance for all Guild Main Floor maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15315 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 21:18:23 +00:00
..
apartments
casino_infernal
dragon_hangar
dreaming_sage Removed duplicate ground and no_spell tiles and fence sections outside the entrance for all Guild Main Floor maps. 2011-10-30 21:18:23 +00:00
illusion
jail
light
magara/houses Move a fighting map outside Navar's shop zone. 2010-08-04 17:13:52 +00:00
misc Replace handler with specific one. Requires arch revision 15303. 2011-10-29 10:56:21 +00:00
mlab
slums
smugglers_cove
temples Update or correct entrance x and y coordinates in the map headers. 2011-10-09 19:56:01 +00:00
tower
troll_canyon
bow_shop Update or correct entrance x and y coordinates in the map headers. 2011-10-10 05:16:22 +00:00
city1church1 Update or correct entrance x and y coordinates in the map headers. 2011-10-09 19:56:01 +00:00
city1court
city1enter Cosmetic changes with the Navar Gatehouse. Make the fence (swall) merge nicer with nearby walls. 2011-09-20 03:50:09 +00:00
city1houses
city1houses2
city1houses3
city1prison
collosium
iscar
mouse_house
southgatehouse Place light sources and exits beneath floor tiles in the Port of Navar, South Gate House. 2011-10-09 20:07:31 +00:00
spyhouse
university
warehouse1
warehouse2
warehouse3
warehouse4
warehouse5
warehouse6
warehouse7
warehouse8
westgatehouse Give West and South Gatehouse maps in Navar a default difficulty level. 2011-10-09 20:04:44 +00:00