maps/python/events
gros 6573ac0db9 Add support for the "give" command, that allows a player to show an item to an NPC.
Useful when coupled with scripts to write "bring me back something" quests.
Add support for the "give" command to the Mad Mage, with a generic "show me and
I'll talk" kind of system.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8018 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-23 01:19:42 +00:00
..
born Split event files, make subdirs. 2006-01-07 23:44:05 +00:00
init Add support for the "give" command, that allows a player to show an item to an NPC. 2007-12-23 01:19:42 +00:00
kick Split event files, make subdirs. 2006-01-07 23:44:05 +00:00
login Split event files, make subdirs. 2006-01-07 23:44:05 +00:00
muzzle Split event files, make subdirs. 2006-01-07 23:44:05 +00:00
remove Split event files, make subdirs. 2006-01-07 23:44:05 +00:00
README Split event files, make subdirs. 2006-01-07 23:44:05 +00:00
python_event.py Check if path exists to not display an error message 2006-01-08 10:21:47 +00:00
python_init.py Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00

README

This directory contains 2 scripts:
 * python_init.py: called when the plugin is called. Will execute scripts in
    the 'init' subdirectory.
 * python_event.py: called when a global event (except plugin init) happens. Looks for
    scripts in the revelant subdirectory (Crossfire.ScriptParameters()) and executes them.