maps/santo_dominion
rjtanner 653760991f Overhaul 'New Cthulhu Church' to include walls around the map and have them merge nicely
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10786 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 07:09:51 +00:00
..
eeur Replace and phase out the (old) oakdoor graphic with something different 2008-11-30 06:31:58 +00:00
espen Remove extra walls from the stack 2008-10-25 06:47:44 +00:00
guilds/drunken_barbarian Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer) 2008-11-21 02:37:29 +00:00
houses Replace and phase out the (old) oakdoor graphic with something different 2008-11-30 06:31:58 +00:00
lord_byron (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-25 06:24:13 +00:00
magara Replace and phase out the (old) oakdoor graphic with something different 2008-11-30 06:31:58 +00:00
mudman Missed a replacement (biglake -> sea) in the previous commit 2008-11-01 04:12:34 +00:00
shaft (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 07:09:18 +00:00
shops Cosmetic change with how fences (swall) merge with nearby walls 2008-11-30 06:43:30 +00:00
temple_naive Cosmetic change with how fences (swall) merge with nearby walls 2008-11-30 06:43:30 +00:00
basement (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-25 06:24:13 +00:00
city_hall (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-22 00:56:46 +00:00
crossfire Overhaul 'New Cthulhu Church' to include walls around the map and have them merge nicely 2008-11-30 07:09:51 +00:00
den Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-27 06:23:32 +00:00
house_of_hell (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-25 06:24:13 +00:00
just_preliminary (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-25 06:24:13 +00:00
map.and.sale Replace and phase out the (old) oakdoor graphic with something different 2008-11-30 06:31:58 +00:00
map.stigkr.1 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 02:06:25 +00:00
map.stigkr.2 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 02:06:25 +00:00
noble_rest Changes due to map editor reformatting. 2007-09-08 06:18:36 +00:00
north_barn Replace wwall windows with woodwall windows - matching the rest of the map style 2008-11-30 06:45:23 +00:00
north_farm Cosmetic wall changes for nicer and smoother merging 2008-11-30 06:52:58 +00:00
peacock Cosmetic change with how fences (swall) merge with nearby walls 2008-11-30 06:43:30 +00:00
sdomino_appartment Replace and phase out the (old) oakdoor graphic with something different 2008-11-30 06:31:58 +00:00
south_barn Cosmetic wall and door changes for nicer and smoother merging 2008-11-30 06:51:36 +00:00
tavern The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find). 2008-05-23 08:11:20 +00:00
tavern.2ndfloor (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 06:35:49 +00:00
tavern.downstairs (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 06:35:49 +00:00
tobias Replace and phase out the (old) oakdoor graphic with something different 2008-11-30 06:31:58 +00:00
tobias.top (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 06:35:49 +00:00
tollpost Cosmetic change with how fences (swall) merge with nearby walls 2008-11-30 06:43:30 +00:00