maps/dungeons
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
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dark-cave Describe the origin or purpose of every key 2021-08-13 18:55:09 +02:00
grukks New small quest, to inform of Grukk's tower. 2012-01-01 15:03:29 +00:00
hut Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-02 02:27:25 +00:00
monkey_temple (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-25 06:24:13 +00:00
train Update undead training center 2019-08-17 23:19:55 +00:00
voragray-gauntlet Describe the origin or purpose of every key 2021-08-13 18:55:09 +02:00
barad_dur Fix a wall in in dungeons/barad_dur 2008-09-25 13:06:09 +00:00
castle_aaaarg Replace and phase out the (old) oakdoor graphic with something different 2008-11-28 05:40:00 +00:00
hole
liomal_ground Move @reply and @question lines to the end in dialogs using @match 2021-07-25 12:48:59 +02:00
liomal_treasure Cosmetic changes with how swall merges with westcwall perimeter and around the garden gates. 2011-09-30 03:41:10 +00:00
liomal_upper Describe the origin or purpose of every key 2021-08-13 18:55:09 +02:00
ruins
trollbridge
xyzzy-mines Grammar change (seeings -> sightings) to message text in Old Mineshaft (dungeons/xyzzy-mines) in Wilderness. 2012-03-19 05:22:59 +00:00