102 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Python
		
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Python
		
	
	
# replace.py
 | 
						|
#
 | 
						|
# Copyright 2007 by David Delbecq
 | 
						|
#
 | 
						|
# This program is free software; you can redistribute it and/or modify
 | 
						|
# it under the terms of the GNU General Public License as published by
 | 
						|
# the Free Software Foundation; either version 2 of the License, or
 | 
						|
# (at your option) any later version.
 | 
						|
#
 | 
						|
# This program is distributed in the hope that it will be useful,
 | 
						|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
# GNU General Public License for more details.
 | 
						|
#
 | 
						|
# You should have received a copy of the GNU General Public License
 | 
						|
# along with this program; if not, write to the Free Software
 | 
						|
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 | 
						|
#
 | 
						|
#
 | 
						|
# Uses JSON notation for parameters
 | 
						|
# This script make the object is is attached to swap at
 | 
						|
# given periods of day with a specifc object in the event's inventory
 | 
						|
# To use it, give this event's parameter the name of
 | 
						|
# period where the swap is active. Put in the inventiry the swapped object
 | 
						|
# The swap can occur for objects in map and for object in other object
 | 
						|
#
 | 
						|
# exemple
 | 
						|
#
 | 
						|
# arch event_time
 | 
						|
# title Python
 | 
						|
# slaying /python/tod/replace_all_periods.py
 | 
						|
# msg
 | 
						|
# {
 | 
						|
#     "when":["Morning","The Season of the Blizzard"]
 | 
						|
#     "match":"all"
 | 
						|
# }
 | 
						|
# endmsg
 | 
						|
# arch beholder
 | 
						|
# end
 | 
						|
# end
 | 
						|
#
 | 
						|
 | 
						|
import Crossfire
 | 
						|
import string
 | 
						|
from CFTimeOfDay import TimeOfDay
 | 
						|
import cjson
 | 
						|
event = Crossfire.WhatIsEvent()
 | 
						|
parameters = cjson.decode(event.Message)
 | 
						|
alreadymatched = (event.Value!=0)
 | 
						|
inverse = "inverse" in parameters and parameters["inverse"] == True
 | 
						|
match = False
 | 
						|
if not "match" in parameters:
 | 
						|
    Crossfire.Log(Crossfire.LogError,"Script replace_period.py didn't get a 'match' parameter. Only got %s" %parameters)
 | 
						|
elif parameters["match"].lower() == "one":
 | 
						|
    match=TimeOfDay().matchAny(parameters["when"]) != inverse
 | 
						|
elif parameters["match"].lower() == "all":
 | 
						|
    match=TimeOfDay().matchAll(parameters["when"]) != inverse
 | 
						|
else:
 | 
						|
    Crossfire.Log(Crossfire.LogError,"Script replace_period.py didn't get a 'match' parameter. Only got %s" %parameters)
 | 
						|
 | 
						|
if ( match != alreadymatched ):
 | 
						|
    #Crossfire.Log(Crossfire.LogDebug, "replace_all_periods")
 | 
						|
    event = Crossfire.WhatIsEvent()
 | 
						|
    current = Crossfire.WhoAmI()
 | 
						|
    future = event.Inventory
 | 
						|
    # we do not want to repace a monster/anything useable in game by a subevent on the event.
 | 
						|
    # seems for technical reasons, EVENT object have a destroy subevent. So let's just
 | 
						|
    # ignore subevents
 | 
						|
    while ( (future != None) & (future.Type == Crossfire.Type.EVENT_CONNECTOR)):
 | 
						|
        future=future.Below
 | 
						|
    if (future):
 | 
						|
        #if (future.Below):
 | 
						|
            #Crossfire.Log(Crossfire.LogDebug, "future.Below is %s" %future.Below.Name)
 | 
						|
        #Crossfire.Log(Crossfire.LogDebug, "current is %s, future is %s, event is %s" %(current.Name, future.Name, event.Name))
 | 
						|
        if (current.Env):
 | 
						|
            #Crossfire.Log(Crossfire.LogDebug, "env mode")
 | 
						|
            env = current.Env
 | 
						|
            future.InsertInto(env)
 | 
						|
            event.InsertInto(future)
 | 
						|
            current.InsertInto(event)
 | 
						|
            if (alreadymatched):
 | 
						|
                event.Value=0
 | 
						|
            else:
 | 
						|
                event.Value=1
 | 
						|
        elif (current.Map):
 | 
						|
            #Crossfire.Log(Crossfire.LogDebug, "Map mode")
 | 
						|
            mymap = current.Map
 | 
						|
            x = current.X
 | 
						|
            y = current.Y
 | 
						|
            #Crossfire.Log(Crossfire.LogDebug, "inserting future %s in map" %future.Name)
 | 
						|
            mymap.Insert(future,x,y)
 | 
						|
            #Crossfire.Log(Crossfire.LogDebug, "inserting event %s in future" %event.Name)
 | 
						|
            event.InsertInto(future)
 | 
						|
            #Crossfire.Log(Crossfire.LogDebug, "inserting current %s in event" %current.Name)
 | 
						|
            current.InsertInto(event)
 | 
						|
            if (alreadymatched):
 | 
						|
                event.Value=0
 | 
						|
            else:
 | 
						|
                event.Value=1
 | 
						|
        #else:
 | 
						|
            #Crossfire.Log(Crossfire.LogDebug, "neither env object nor map found")
 |