maps/lake_country
ryo_saeba 610eb97763 Fix guild toolshed. Patch courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14121 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-22 22:41:14 +00:00
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Butakis Fix guild toolshed. Patch courtesy Khaleh. 2010-11-22 22:41:14 +00:00
Mwizard Cosmetic wall changes for nicer merging 2008-12-23 07:06:14 +00:00
RETower Cosmetic wall changes for nicer merging 2008-12-23 07:06:14 +00:00
Sunset_Lake Cosmetic change with how swall (fence) merges with nearby walls 2008-12-02 02:52:33 +00:00
dragon_hangar Run MapNormalizer editor script on all map files. 2009-07-12 14:47:05 +00:00
ebony Insert missing floor tiles 2008-12-23 06:59:55 +00:00
elven_moon (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-22 01:47:55 +00:00
marsh Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-20 22:03:15 +00:00
shops Remove 'rod' shopitems specifications; these have been merged into 'horn'. 2009-06-17 09:05:54 +00:00
small_buildings Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-02 02:48:05 +00:00
snake_pit Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer 2008-12-13 08:57:45 +00:00
DA Make Hanuk uncharmable by setting him to level 120 2008-12-20 06:55:21 +00:00
sentrio_farmhouse Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-20 22:03:15 +00:00