maps/navar_city
rjtanner 8a3a876da7 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10772 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:49:08 +00:00
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apartments Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 06:16:28 +00:00
casino_infernal Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer) 2008-11-03 05:44:22 +00:00
dragon_hangar Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 06:16:28 +00:00
dreaming_sage Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer) 2008-11-21 02:37:29 +00:00
illusion Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 06:49:08 +00:00
jail Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 06:16:28 +00:00
light Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 06:16:28 +00:00
magara/houses Insert missing floor tile beneath stone blocks, cosmetic wall changes for nicer merging 2008-11-29 06:19:10 +00:00
misc Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 06:49:08 +00:00
mlab (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-28 01:50:01 +00:00
slums Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 06:16:28 +00:00
smugglers_cove (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 06:35:49 +00:00
temples Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer) 2008-11-03 05:44:22 +00:00
tower (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 02:06:25 +00:00
troll_canyon (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 06:35:49 +00:00
city1church1 Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 06:16:28 +00:00
city1court Add missing floor tiles beneath exits 2008-11-29 05:56:04 +00:00
city1enter Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 19:59:50 +00:00
city1houses Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
city1houses2 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
city1houses3 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
city1prison (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 01:22:39 +00:00
collosium Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer) 2008-11-03 05:44:22 +00:00
iscar Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 05:54:39 +00:00
mouse_house Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 05:54:39 +00:00
spyhouse Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 19:59:50 +00:00
university Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks. 2008-05-20 22:02:01 +00:00
warehouse1 Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 05:54:39 +00:00
warehouse2 Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 05:54:39 +00:00
warehouse3 Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 05:54:39 +00:00
warehouse4 Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 05:54:39 +00:00
warehouse5 Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 05:54:39 +00:00
warehouse6 Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 05:54:39 +00:00
warehouse7 Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 05:54:39 +00:00
warehouse8 Replace and phase out the (old) oakdoor graphic with something different 2008-11-29 05:54:39 +00:00