maps/pup_land/rainbow/Lv2
rjtanner 7d0a60879f Word spacing correction in message text to BlackMind Maze (pup_land/rainbow/Lv2/maze) in Pup Land.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17388 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-07 06:27:35 +00:00
..
Kum Word spacing corrections in message text to Kum (pup_land/rainbow/Lv2/Kum) in Pup Land. 2012-03-07 06:25:25 +00:00
b_inner Word spacing corrections in message text to BlackMind (pup_land/rainbow/Lv2/b_inner) in Pup Land. 2012-03-07 06:03:16 +00:00
b_m Word spacing corrections in message text to BlackMind (pup_land/rainbow/Lv2/b_m) in Pup Land. 2012-03-07 06:04:58 +00:00
b_m2 Capitalization correction in message text to BlackMind, Grave (pup_land/rainbow/Lv2/b_m2) in Pup Land. 2012-03-07 06:09:14 +00:00
d_cage (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-28 01:10:23 +00:00
e_hall (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-28 01:10:23 +00:00
h_pass (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-28 01:10:23 +00:00
holes Capitalization correction in message text to BlackMind, Holes (pup_land/rainbow/Lv2/holes) in Pup Land. 2012-03-07 06:18:01 +00:00
maze Word spacing correction in message text to BlackMind Maze (pup_land/rainbow/Lv2/maze) in Pup Land. 2012-03-07 06:27:35 +00:00
n_gate Cosmetic change to North Gate, Level 2 (pup_land/rainbow/Lv2/n_gate) in Pup Land. Added and update fence (swall) sections for nicer merging with the spikes and walls. 2011-12-19 05:34:55 +00:00
sticky (Inprogress checkin) Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-10-13 00:54:42 +00:00
tray (Inprogress checkin) Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-10-13 00:54:42 +00:00