maps/python
partmedia d77739aad0 Add initial reputation support
As reputation support is experimental and still under development, the
database is being kept in memory and is lost after every server restart.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20493 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-15 22:49:01 +00:00
..
CFReputation Add initial reputation support 2017-08-15 22:49:01 +00:00
IPO Move deposit box code to separate file 2017-07-27 06:35:26 +00:00
casino
commands Add initial reputation support 2017-08-15 22:49:01 +00:00
dialog Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
events Add initial reputation support 2017-08-15 22:49:01 +00:00
gods
guilds Remove unused imports 2017-07-27 06:34:58 +00:00
items Move deposit box code to separate file 2017-07-27 06:35:26 +00:00
maps Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
misc Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
monsters Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
pshop Make it possible for players to rent private shops. 2014-05-25 21:55:18 +00:00
quests Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
start
tod Adjusted the error message to reflect the name of the script. 2015-05-17 19:11:40 +00:00
CFBank.py Restore original CFBank API 2017-07-27 06:35:06 +00:00
CFBoard.py
CFCampfire.py Run whitespace cleanup script in maps/python. 2009-01-30 01:22:22 +00:00
CFDataBase.py Make it possible for players to rent private shops. 2014-05-25 21:55:18 +00:00
CFDataFile.py
CFDialog.py Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
CFGamble.py Fix tab error in CFGamble.py 2009-02-11 21:20:20 +00:00
CFGuildClearance.py
CFGuilds.py Fix typo. 2013-06-09 16:54:22 +00:00
CFItemBroker.py Correctly handle items with nrof 0. 2011-05-29 18:27:46 +00:00
CFLog.py Patch #1550744 (Python scripts should not hardcode timezones) courtesy Mark Kidder 2006-09-02 14:26:26 +00:00
CFMail.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFMapTransformer.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
CFMove.py
CFTimeOfDay.py Run whitespace cleanup script in maps/python. 2009-01-30 01:22:22 +00:00
CFWorld.py
Move_Fog.py fine tuned fog duration and speed 2010-08-17 23:37:34 +00:00
Moving_Fog.py
README

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3