maps/python
partmedia cc14782398 Initialize Python commands in one file
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21186 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-21 00:29:14 +00:00
..
CFReputation Add reputation-based trigger 2018-12-30 05:15:57 +00:00
IPO @ add conversion computations, and a description of existing coins. 2019-05-16 18:25:03 +00:00
casino
commands Add 'dip' command 2020-03-21 00:29:10 +00:00
dialog Fix print() 2019-11-27 23:25:27 +00:00
events Initialize Python commands in one file 2020-03-21 00:29:14 +00:00
gods
guilds
items Always print message when stopping 2019-08-17 05:55:09 +00:00
maps Check object is player before calling QuestGetState() 2019-12-27 04:57:31 +00:00
misc Add reputation-based trigger 2018-12-30 05:15:57 +00:00
monsters
pshop
quests Check object is player before calling QuestGetState() 2019-12-27 04:57:31 +00:00
start
tod
CFBank.py
CFBoard.py
CFCampfire.py
CFDataBase.py
CFDataFile.py
CFDialog.py
CFGamble.py
CFGuildClearance.py
CFGuilds.py
CFItemBroker.py
CFLog.py
CFMail.py
CFMapTransformer.py
CFMove.py
CFTimeOfDay.py
CFWorld.py
Move_Fog.py
Moving_Fog.py
README

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3