maps/darcap/pygmy_forest
Kevin Zheng c1dd8f4450 Remove uses of absurdly high glow_radius
Per bugs/942, the server has problems dealing with glow_radius larger
than 4. I reviewed the maps using absurdly high (>= 12) glow_radius and
removed them where they had no business having them. These changes fell
into the category of:

- There is no darkness or outdoor flag, so remove the light4

- Object with custom glow_radius, but no darkness or outdoor flag, so
  remove glow_radius line

- Unlinked maps
2023-02-16 22:49:04 -08:00
..
pygmy_boss Remove uses of absurdly high glow_radius 2023-02-16 22:49:04 -08:00
pygmy_forest Remove uses of absurdly high glow_radius 2023-02-16 22:49:04 -08:00
pygmy_forest_a Remove uses of absurdly high glow_radius 2023-02-16 22:49:04 -08:00
pygmy_forest_b Remove uses of absurdly high glow_radius 2023-02-16 22:49:04 -08:00
pygmy_forest_c Remove uses of absurdly high glow_radius 2023-02-16 22:49:04 -08:00
pygmy_forest_d Remove uses of absurdly high glow_radius 2023-02-16 22:49:04 -08:00
pygmy_garden Make Pygmy Forest maps part of the same reset_group, darcap_pygmy-forest 2022-07-16 00:50:21 -05:00
pygmy_holes Remove uses of absurdly high glow_radius 2023-02-16 22:49:04 -08:00
pygmy_treehouse_a Remove uses of absurdly high glow_radius 2023-02-16 22:49:04 -08:00
pygmy_treehouse_b Remove uses of absurdly high glow_radius 2023-02-16 22:49:04 -08:00
pygmy_treehouse_c Remove uses of absurdly high glow_radius 2023-02-16 22:49:04 -08:00
pygmy_treehouse_d Remove uses of absurdly high glow_radius 2023-02-16 22:49:04 -08:00