maps/mlab
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
..
citydeclouds Add explicit 'move_type walk' to all monsters. 2007-03-24 14:31:35 +00:00
mlabscrntrd1 Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Reset darkness levels that were greater then 5. Other changes are due to Map Editor reformatting. 2007-03-01 05:52:32 +00:00
mlabscrntrd2 Merged in missing maps, updated exits and map paths. 2007-03-07 03:06:41 +00:00
mlabscrntrdb1 Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Reset darkness levels that were greater then 5. Other changes are due to Map Editor reformatting. 2007-03-01 05:52:32 +00:00
mlabscrntrdb2 Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Reset darkness levels that were greater then 5. Other changes are due to Map Editor reformatting. 2007-03-01 05:52:32 +00:00
mlabscrntrdb3 Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Reset darkness levels that were greater then 5. Other changes are due to Map Editor reformatting. 2007-03-01 05:52:32 +00:00