maps/world
anmaster 4354623217 Prevent the wagon outside scorn from being set to point to a broken random map when cfrhg is used. This happens because the wagon is unique.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11407 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-08 15:38:13 +00:00
..
world_100_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_100_101 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_100_102 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_100_103 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_100_104 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_100_105 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_100_106 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_100_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_108 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_100_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_114 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_100_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_100_116 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-21 21:48:39 +00:00
world_100_117 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_100_118 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_100_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_120 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_100_121 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_100_122 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_100_123 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_100_124 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_100_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_100_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_100_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_100_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_101_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_101_101 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_101_102 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_101_103 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_101_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_105 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_101_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_114 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-23 22:28:06 +00:00
world_101_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_101_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_121 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_101_122 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_101_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_124 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_101_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_101_126 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_101_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_101_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_101_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_102_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_102_101 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_102_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_102_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_108 Map header correction - removed double 'Modified:' time stamp entry 2008-12-16 23:54:46 +00:00
world_102_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_102_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_121 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_102_122 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_102_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_102_127 Changed the route of the ships between Scorn, Stoneville and Santo Dominion 2008-08-01 15:21:45 +00:00
world_102_128 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_102_129 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_103_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_103_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_103_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_103_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_114 Apply scorncounty region to some of the maps surrounding Scorn 2008-10-31 01:16:59 +00:00
world_103_115 Apply scorncounty region to some of the maps surrounding Scorn 2008-10-31 01:16:59 +00:00
world_103_116 Apply scorncounty region to some of the maps surrounding Scorn 2008-10-31 01:16:59 +00:00
world_103_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_127 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-28 19:58:18 +00:00
world_103_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_103_129 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_104_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_104_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_104_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_106 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_104_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_109 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 07:09:18 +00:00
world_104_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_104_112 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_104_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_115 Correct map entrance coordinates from world map to Scorn maps 2008-11-30 07:32:04 +00:00
world_104_116 Apply scorncounty region to some of the maps surrounding Scorn 2008-10-31 01:16:59 +00:00
world_104_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_104_129 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_100 Add more shallow_sea around the shoreline 2008-12-18 07:03:37 +00:00
world_105_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_105_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_105_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_105_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_113 Correct map entrance coordinates from world map to Euthville Magic Shop 2008-11-28 05:45:40 +00:00
world_105_114 Apply scorncounty region to some of the maps surrounding Scorn 2008-10-31 01:16:59 +00:00
world_105_115 Prevent the wagon outside scorn from being set to point to a broken random map when cfrhg is used. This happens because the wagon is unique. 2009-02-08 15:38:13 +00:00
world_105_116 Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps 2008-11-21 01:40:13 +00:00
world_105_117 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_105_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_105_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_120 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_105_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_127 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_105_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_105_129 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_106_100 Add more shallow_sea around the shoreline 2008-12-18 07:03:37 +00:00
world_106_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_106_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_106_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_115 Apply scorncounty region to some of the maps surrounding Scorn 2008-10-31 01:16:59 +00:00
world_106_116 Apply scorncounty region to some of the maps surrounding Scorn 2008-10-31 01:16:59 +00:00
world_106_117 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_106_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_121 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_106_122 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_106_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_106_128 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_106_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_107_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_107_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_107_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_107_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_105 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_107_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_122 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_107_123 New map in Brest - Shrine of Valkyrie 2008-12-08 06:16:27 +00:00
world_107_124 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-22 01:47:55 +00:00
world_107_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_107_128 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-21 22:39:30 +00:00
world_107_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_108_100 Make very small island all sand (beach) 2008-12-18 07:10:51 +00:00
world_108_101 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_108_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_108_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_104 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_108_105 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_108_106 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_108_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_108_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_108_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_123 Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing 2008-11-28 01:45:33 +00:00
world_108_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_108_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_108_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_109_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_109_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_109_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_109_103 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_109_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_109_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_109_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_109_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_126 Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps 2008-11-21 01:40:13 +00:00
world_109_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_109_129 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_110_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_110_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_110_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_110_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_109 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_110_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_110_112 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_110_113 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_110_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_117 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_110_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_110_129 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_111_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_111_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_111_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_111_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_113 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_111_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_117 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_111_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_122 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_111_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_111_129 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_100 Remove some stray land tiles from the top (middle) of the sea 2008-12-19 07:24:28 +00:00
world_112_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_112_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_112_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_111 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_112_112 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_112_113 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_112_114 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_112_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_112_129 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_100 Add more shallow_sea around the shoreline 2008-12-18 07:11:08 +00:00
world_113_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_113_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_113_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_113_112 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_113_113 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_113_114 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_113_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_113_116 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_113_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_113_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_114_100 Add more shallow_sea around the shoreline 2008-12-18 07:11:08 +00:00
world_114_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_114_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_114_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_114_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_114_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_114_129 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_115_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_115_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_115_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_108 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_115_109 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_115_110 Apply regions to relevant world maps 2008-10-31 01:01:59 +00:00
world_115_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_115 Apply regions to relevant world maps 2008-10-31 01:01:59 +00:00
world_115_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_115_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_122 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_115_123 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_115_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_115_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_115_129 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_116_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_116_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_116_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_116_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_104 Redesign Bob's Bakery in darcap/town2 2008-11-24 06:52:05 +00:00
world_116_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_106 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_116_107 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_116_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_116_127 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_116_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_116_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_117_100 Add more shallow_sea around the shoreline 2008-12-18 07:11:08 +00:00
world_117_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_117_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_117_103 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_107 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_108 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_109 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_112 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_125 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_117_127 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_117_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_117_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_118_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_118_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_118_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_118_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_108 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_118_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_111 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_118_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_114 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_118_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_118_116 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_118_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_118_129 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_119_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_119_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_119_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_119_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_119_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_116 Apply regions to relevant world maps 2008-10-31 01:01:59 +00:00
world_119_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_119_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_119_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_120_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_120_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_120_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_120_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_109 Apply regions to relevant world maps 2008-10-31 01:01:59 +00:00
world_120_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_112 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_120_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_120_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_120_127 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_120_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_120_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_121_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_121_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_121_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_121_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_116 Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps 2008-11-21 01:40:13 +00:00
world_121_117 Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps 2008-11-21 01:40:13 +00:00
world_121_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_120 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_121_121 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_121_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_126 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_121_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_121_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_121_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_122_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_122_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_122_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_122_103 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_122_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_122_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_122_116 Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps 2008-11-21 01:40:13 +00:00
world_122_117 Correct map entrance coordinates from world map to Navar shop maps 2008-11-29 06:50:25 +00:00
world_122_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_127 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_128 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_122_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_123_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_123_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_123_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_123_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_123_116 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_123_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_119 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_123_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_123 Redesign of fisherhouses to make them individual maps 2008-11-24 05:39:32 +00:00
world_123_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_123_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_123_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_123_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_124_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_124_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_124_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_124_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_116 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_124_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_119 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_124_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_124 Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps 2008-11-21 01:40:13 +00:00
world_124_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_126 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_124_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_124_128 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_124_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_125_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_125_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_125_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_125_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_108 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_125_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_117 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_125_118 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_121 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_125_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_125_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_125_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_125_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_125_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_126_100 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_126_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_126_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_126_103 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_111 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_114 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_126_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_117 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_126_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_126_119 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_123 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_124 Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps 2008-11-21 01:40:13 +00:00
world_126_125 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_126_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_126_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_126_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_126_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_127_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_127_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_127_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_127_103 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_127_104 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_105 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_106 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_108 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_110 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_127_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_115 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_127_119 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_127_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_127_122 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_127_123 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_127_124 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_127_125 Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps 2008-11-21 01:40:13 +00:00
world_127_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_127_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_127_128 Convert absolute map tiling paths to relative paths. 2005-12-11 10:01:28 +00:00
world_127_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_128_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_128_101 Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:32:22 +00:00
world_128_102 Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural 2008-12-17 06:57:22 +00:00
world_128_103 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_104 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_105 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_106 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_107 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_108 Match building names to the map name they link to 2008-10-03 01:32:22 +00:00
world_128_109 Correct map entrance coordinates from world map to Wolfsburg Inns 2008-12-03 03:00:32 +00:00
world_128_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_111 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_112 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_115 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_128_116 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_119 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_128_120 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_121 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_122 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_128_123 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_128_124 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_128_125 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_128_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_128_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_128_128 Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps 2008-11-21 01:40:13 +00:00
world_128_129 Apply regions to relevant world maps 2008-10-31 01:01:59 +00:00
world_129_100 Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea 2008-12-18 03:24:53 +00:00
world_129_101 Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps 2008-11-21 01:40:13 +00:00
world_129_102 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_103 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_104 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_105 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_106 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_107 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_108 Added the first part of the Heimser Brothers Quest. 2008-01-12 00:49:29 +00:00
world_129_109 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_129_110 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_111 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_112 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_113 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_129_114 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_129_115 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_116 Changes due to map editor reformatting. 2007-09-09 01:39:21 +00:00
world_129_117 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_129_118 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_119 Changes due to map editor reformatting. 2007-09-09 04:08:40 +00:00
world_129_120 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_121 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_122 undo woods convertion commit of 2 hours ago 2007-12-27 22:35:43 +00:00
world_129_123 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_129_124 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_129_125 Massive change of grass based tiles to grass + another object above. Better result with smoothing 2007-12-24 19:50:43 +00:00
world_129_126 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_129_127 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_129_128 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00
world_129_129 Changes due to map editor reformatting. 2007-09-09 04:37:45 +00:00