maps/unlinked/academy.crap
mwedel d70ebc1c34 Add a bunch of new maps to the bigworld maps. Update many maps
they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00
..
Entrance Add a bunch of new maps to the bigworld maps. Update many maps 2002-10-15 07:13:32 +00:00
Fighter.2 Add a bunch of new maps to the bigworld maps. Update many maps 2002-10-15 07:13:32 +00:00
Fighter.3 Add a bunch of new maps to the bigworld maps. Update many maps 2002-10-15 07:13:32 +00:00
Fighter.4 Add a bunch of new maps to the bigworld maps. Update many maps 2002-10-15 07:13:32 +00:00
Fighter.5 Add a bunch of new maps to the bigworld maps. Update many maps 2002-10-15 07:13:32 +00:00
Fighter.5_2 Add a bunch of new maps to the bigworld maps. Update many maps 2002-10-15 07:13:32 +00:00
MainFloor Add a bunch of new maps to the bigworld maps. Update many maps 2002-10-15 07:13:32 +00:00
README Add a bunch of new maps to the bigworld maps. Update many maps 2002-10-15 07:13:32 +00:00

README

This was from the 'mak' directory.

 It appears to be complete.  It is meant to be linked into the city.

Taking a quick look at the map, however, they appear to be break one of the
main guidelines - large monsters that are trapped in small spaces.  As the
maps are, any character (provided they have powerful enough spells) should be
able to kill these monsters with no risk to themselves.

MSW 2002-10-11