58 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Python
		
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Python
		
	
	
| # -*- coding: utf-8 -*-
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| # hall_of_fame.py - A script handling 'hall of fame' lists
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| #
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| # Copyright (C) 2010-2012 The Crossfire Development Team
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| #
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| # This program is free software; you can redistribute it and/or modify
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| # it under the terms of the GNU General Public License as published by
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| # the Free Software Foundation; either version 2 of the License, or
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| # (at your option) any later version.
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| #
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| # This program is distributed in the hope that it will be useful,
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| # but WITHOUT ANY WARRANTY; without even the implied warranty of
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| # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| # GNU General Public License for more details.
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| #
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| # You should have received a copy of the GNU General Public License
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| # along with this program; if not, write to the Free Software
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| # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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| #
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| #
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| # This script is intended to be bound to event objects, generally the apply one.
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| # If the item this script is bound to is a SIGN, then it will display
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| # its list of players, preceded by the own item's message (as header).
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| # For any other item, the player is added to the list, with her title. If the event
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| # object itself has a message, it will be displayed to the player if she is added
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| # to the list.
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| #
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| # The script's parameters is the internal name of the quest.
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| 
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| import Crossfire
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| from CFDataFile import CFData
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| 
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| player = Crossfire.WhoIsActivator()
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| me = Crossfire.WhoAmI()
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| event = Crossfire.WhatIsEvent()
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| name = 'hall_of_fame_' + Crossfire.ScriptParameters()
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| 
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| header = [ 'title' ]
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| file = CFData(name, header)
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| 
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| if me.Type == Crossfire.Type.SIGN:
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|   message = me.Message + "\n"
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|   keys = file.get_keys()
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|   for name in keys:
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|     message = message + name + " " + file.get_record(name)['title'] + "\n"
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|   if len(keys) == 0:
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|     message = message + "No one is recorded, will you attempt to be the first?"
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|   player.Write(message)
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|   Crossfire.SetReturnValue(1)
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| else:
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|   record = file.get_record(player.Name)
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|   if record == 0:
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|     file.put_record({ '#' : player.Name, 'title' : player.Title })
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|     if event.Message != None:
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|       player.Write(event.Message)
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| 
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| 
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