maps/pup_land
rjtanner 8c54c77320 Replaced blocked (black) sections of the cave with grey cave walls to Cave Weapon, Entrance map in Ancient Pupland. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15189 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-15 23:04:52 +00:00
..
ancient Fix maps that allow stealing unpaid items from shops. 2010-11-05 21:22:21 +00:00
begin - Give the keys to the House of Treasure reasonable names other than key1, 2010-04-08 02:18:50 +00:00
castle_eureca Run MapNormalizer editor script on all map files. 2009-07-12 14:47:05 +00:00
cave_weapon Replaced blocked (black) sections of the cave with grey cave walls to Cave Weapon, Entrance map in Ancient Pupland. Cosmetic change only, no functional changes. 2011-10-15 23:04:52 +00:00
guilds Fix guild toolshed. Patch courtesy Khaleh. 2010-11-22 22:41:14 +00:00
jk
kurte
lone_town Update or correct entrance x and y coordinates in the map headers. 2011-10-10 01:16:06 +00:00
nurnberg Replace general shop with jewels one. 2011-07-17 10:21:59 +00:00
ordeal Fix objects setting 'type 15' (weapon) but missing skill and body part information. 2009-06-17 19:44:32 +00:00
pplant Run MapNormalizer editor script on all map files. 2009-07-12 14:47:05 +00:00
raffle Added 'blessed 1' setting to the random_talisman treasure in the Pupland Raffle 1 reward area so that the treasure reward is not cursed. 2011-09-24 04:14:36 +00:00
rainbow
ruin_barbarian
s_f Run MapNormalizer editor script on all map files. 2009-07-12 14:47:05 +00:00
barrier
hall2
hall_of_fame
hq
hq_ud
port_e
port_e_house
port_w
terminal
terminal_u1
world