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apartments
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
casino_infernal
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Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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2009-06-08 22:26:59 +00:00 |
dragon_hangar
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Run MapNormalizer editor script on all map files.
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2009-07-12 14:47:05 +00:00 |
dreaming_sage
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Removed duplicate ground and no_spell tiles and fence sections outside the entrance for all Guild Main Floor maps.
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2011-10-30 21:18:23 +00:00 |
illusion
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Replace and phase out the (old) oakdoor graphic with something different
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2008-11-29 06:49:08 +00:00 |
jail
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
light
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Run MapNormalizer editor script on all map files.
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2009-07-12 14:47:05 +00:00 |
magara/houses
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Move a fighting map outside Navar's shop zone.
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2010-08-04 17:13:52 +00:00 |
misc
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Replace handler with specific one. Requires arch revision 15303.
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2011-10-29 10:56:21 +00:00 |
mlab
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Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
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2008-12-13 09:24:51 +00:00 |
slums
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
smugglers_cove
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Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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2009-06-08 22:26:59 +00:00 |
temples
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Update or correct entrance x and y coordinates in the map headers.
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2011-10-09 19:56:01 +00:00 |
tower
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-26 02:06:25 +00:00 |
troll_canyon
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Run MapNormalizer editor script on all map files.
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2009-07-12 14:47:05 +00:00 |
bow_shop
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Update or correct entrance x and y coordinates in the map headers.
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2011-10-10 05:16:22 +00:00 |
city1church1
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Update or correct entrance x and y coordinates in the map headers.
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2011-10-09 19:56:01 +00:00 |
city1court
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Add missing floor tiles beneath exits
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2008-11-29 05:56:04 +00:00 |
city1enter
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Cosmetic changes with the Navar Gatehouse. Make the fence (swall) merge nicer with nearby walls.
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2011-09-20 03:50:09 +00:00 |
city1houses
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city1houses2
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city1houses3
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city1prison
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-26 01:22:39 +00:00 |
collosium
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Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
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2008-11-03 05:44:22 +00:00 |
iscar
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
mouse_house
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
southgatehouse
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Place light sources and exits beneath floor tiles in the Port of Navar, South Gate House.
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2011-10-09 20:07:31 +00:00 |
spyhouse
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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2008-09-21 19:59:50 +00:00 |
university
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warehouse1
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse2
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse3
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse4
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse5
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse6
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse7
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse8
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Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
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2008-12-11 08:06:27 +00:00 |
westgatehouse
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Give West and South Gatehouse maps in Navar a default difficulty level.
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2011-10-09 20:04:44 +00:00 |