maps/dungeons/train
partmedia 440db4e602 Update undead training center
Make exit from training center return to the original map, instead of
teleporting back to Lake Country. Straighten the roads out a bit.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20968 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 23:19:55 +00:00
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demon_train Removed forced line breaks in message text to Demon Training (dungeons/train/demon_train) in Wilderness. 2012-02-02 05:57:29 +00:00
dragon_train Removed forced line breaks in message text to Dragon Training (dungeons/train/dragon_train) in Wilderness. 2012-02-03 05:11:55 +00:00
gobl_zomb_train Make the goblin statues face the aisle. The same should be done to the orc, gnoll, and zombie statues when they have extra facings. 2013-11-15 02:14:01 +00:00
goblin Removed forced line breaks in message text to Goblin Training (dungeons/train/goblin) in Wilderness. 2012-02-03 05:14:04 +00:00
humanoid_train Removed forced line breaks in message text to Humanoid Training (dungeons/train/humanoid_train) in Wilderness. 2012-02-03 05:21:16 +00:00
ogre Removed forced line breaks in message text to Ogre Training (dungeons/train/ogre) in Wilderness. 2012-02-03 05:22:43 +00:00
ogre_skel_train Map header updates: Updated map creator information, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-17 23:10:27 +00:00
skeleton Removed forced line breaks in message text to Skeleton Training (dungeons/train/skeleton) in Wilderness. 2012-02-03 05:24:22 +00:00
undead_train Update undead training center 2019-08-17 23:19:55 +00:00
zombie Removed forced line breaks in message text to Zombie Training (dungeons/train/zombie) in Wilderness. 2012-02-03 05:32:26 +00:00