maps/python
gros f57f3a6895 Corrected a glitch in IPO Colette's answer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7532 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 18:52:50 +00:00
..
IPO Corrected a glitch in IPO Colette's answer. 2007-11-18 18:52:50 +00:00
casino
events Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00
gods documenting the intent of Valkyrie's altar 2007-10-08 18:30:07 +00:00
guilds Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00
items Fix damage getting really big, more fun effects. 2007-06-30 21:58:54 +00:00
maps Scripted house (in Navar), first version. 2007-04-18 20:46:51 +00:00
misc Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00
monsters Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00
tod add a werebeast script and demo 2007-11-17 17:38:05 +00:00
.cvsignore
CFBank.py Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00
CFBoard.py
CFCampfire.py
CFDataFile.py Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00
CFDialog.py Add callbacks to even more customize the rules. 2007-10-28 14:54:24 +00:00
CFGamble.py
CFGuilds.py Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00
CFItemBroker.py
CFLog.py
CFMail.py
CFMove.py Create utility library for movement. 2007-05-29 21:18:04 +00:00
CFWorld.py Remove trailing whitespace. 2007-03-24 13:15:00 +00:00
README Remove trailing whitespace. 2007-03-24 13:15:00 +00:00

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3