maps/test
Nicolas Weeger 822e922d97 Mark test quests and unfinished quest as 'system' to not show them to players 2021-08-23 23:09:22 +02:00
..
anthony Remove attributes which have the same value as the archetype 2021-08-01 14:08:39 +02:00
newmaps Reorder game object attributes in canonical order 2021-08-01 17:50:28 +02:00
quest_handling Remove trailing whitespace. 2013-05-09 11:08:11 +00:00
README
barrel
bigmonpit
boat
cfanim Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
cfanim.animation
cfanim.button
cfanim.conjurer
cfanim.ghosted.animation
cfanim.py
cfanim.take.drop.animation Add 'drop' and 'pickup' tests. 2012-07-08 15:12:02 +00:00
connected_bug
cyclops
diagonal
dialog
faceofdeath
find_by_arch_name
find_by_arch_name.py
gen_test
granpa_dialog.msg
insert_bug
lighting
multisquare
paralyze
pit
playermover
python Test for MoveTo(). 2012-07-08 16:12:25 +00:00
python.py Add test with PermExp(). 2021-04-13 09:57:16 +00:00
python_exit.py
python_pickup.py
python_timer.py
quest
quest.py Fix quest test 2021-07-18 14:12:34 +02:00
randomtreasure Update randomtreasure test map (test/randomtreasure) with flooring, all available random_item archetypes and descriptive signs. 2014-09-04 22:53:52 +00:00
reaper
remote_altar
say Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
spell_requirements
talked_to
teleporter_test
templatetest
test.quests Mark test quests and unfinished quest as 'system' to not show them to players 2021-08-23 23:09:22 +02:00
throw
thrown_pickup
tile1
tile2
tile3
tod Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
tod2
trapdoor
traps Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
treasurelist
trigger

README

The maps in this directory are simple test maps.  Most of them were used
to test a reported bug.  They are included here simply because they may be
useful in the future.

MSW 2002-10-15