maps/python/IPO/say.py

226 lines
8.2 KiB
Python

# say.py -- script for say event of IPO employees
#
# Copyright (C) 2002 Joris Bontje
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
# The author can be reached via e-mail at jbontje@suespammers.org
#
# Updated to use new path functions in CFPython - Todd Mitchell
#### Constants ####
# Price values in platinum coins.
priceWritingPen = 100
priceScrollOfLiteracy = 5000
priceMailScroll = 2
priceFactor = 50 # platinum to silver conversion
# Define several different types of packages on sale.
# The format is: <name to display to player> : [ price (in plat), max weight, archetype, name ]
packages = {'bag' : [ 5, 5000, 'bag', 'IPO-bag'],
'package' : [ 45, 50000, 'package', 'IPO-package' ],
'carton' : [ 90, 100000, 'carton_box_1', 'IPO-carton' ] }
# Map storage for packages
storage_map = '/planes/IPO_storage'
storage_x = 2
storage_y = 2
import CFLog
import Crossfire
import string
activator = Crossfire.WhoIsActivator()
activatorname = activator.Name
whoami = Crossfire.WhoAmI()
x = activator.X
y = activator.Y
log = CFLog.CFLog()
text = Crossfire.WhatIsMessage().split()
# Have a conversation with the player about what's on sale.
if Crossfire.MatchString("buy", text[0]):
whoami.Say("Well, we have a few items for sale. You can also send out letters and packages to your friends. What can I interest you in?")
Crossfire.AddReply("items", "What items do you sell?")
Crossfire.AddReply("letter", "I'd like to send a letter.")
Crossfire.AddReply("mail", "I want to send a package.")
elif Crossfire.MatchString("items", text[0]):
whoami.Say("Here are the items on sale:\n" +
" - pen (%i platinum)\n" % priceWritingPen +
" - literacy scroll (%i platinum)\n" % priceScrollOfLiteracy +
"Please tell me what you'd like to buy.")
if activator.DungeonMaster:
whoami.Say("Oh, and as a dungeon master, you can also order:\n" +
" - mailwarning <player name> (free)")
elif Crossfire.MatchString("letter", text[0]):
whoami.Say("For %i platinum you can send a letter to your friend. Just say 'mailscroll <friend name>'." % priceMailScroll)
elif Crossfire.MatchString("mail", text[0]):
reply = "To send items, select one of our following containers:\n"
for pack in packages.keys():
# weight is in grams, so need to convert.
reply += " - %s (limit %d kg, %d platinum)\n" % (pack, packages[pack][1] / 1000, packages[pack][0])
reply += "To buy it, say <container type> <friend name>'.\n"
reply += "When you're ready to send it, say 'send <friend name>'."
whoami.Say(reply)
# Sell items to the player if he/she asks for them.
elif text[0] == 'pen':
if activator.PayAmount(priceWritingPen*priceFactor):
whoami.Say("Here is your pen, enjoy!")
id = activator.Map.CreateObject('writing pen', x, y)
id.Name = 'IPO writing pen'
id.Value = 0
else:
whoami.Say("I'm sorry, you need %d platinum to buy a pen." % priceWritingPen)
elif text[0] == 'literacy':
if activator.PayAmount(priceScrollOfLiteracy*priceFactor):
whoami.Say('Here is your IPO Scroll of Literacy')
id = activator.Map.CreateObject('scroll of literacy', x, y)
id.Name = 'IPO Scroll of Literacy'
id.NamePl = 'IPO Scrolls of Literacy'
id.Value = 0
else:
whoami.Say('You need %s platinum for an IPO Scroll of Literacy'%priceScrollOfLiteracy)
elif text[0] == 'mailscroll':
if len(text) == 2:
if log.info(text[1]):
if activator.PayAmount(priceMailScroll*priceFactor):
whoami.Say('Here is your mailscroll')
id = activator.Map.CreateObject('scroll', x, y)
id.Name = 'mailscroll T: '+text[1]+' F: '+activatorname
id.NamePl = 'mailscrolls T: '+text[1]+' F: '+activatorname
id.Value = 0
else:
whoami.Say('You need %s platinum for a mailscroll'%priceMailScroll)
else:
whoami.Say('I don\'t know %s'%text[1])
else:
whoami.Say('Usage "mailscroll <friend>"')
elif text[0] == 'mailwarning':
if activator.DungeonMaster:
if len(text) == 2:
if log.info(text[1]):
whoami.Say('Here is your mailwarning')
id = activator.Map.CreateObject('diploma', x, y)
id.Name = 'mailwarning T: '+text[1]+' F: '+activatorname
id.NamePl = 'mailwarnings T: '+text[1]+' F: '+activatorname
id.Value = 0
else:
whoami.Say('I don\'t know any %s'%text[1])
else:
whoami.Say('Usage "mailwarning <player>"')
else:
whoami.Say('You need to be DM to be able to use this command')
elif text[0] in packages:
if len(text) == 2:
if log.info(text[1]):
price = packages[text[0]][0]
max = packages[text[0]][1]
item = packages[text[0]][2]
if activator.PayAmount(price*priceFactor):
box = activator.CreateObject(item)
box.Name = packages[text[0]][3] + ' T: '+text[1]+' F: '+activatorname
box.WeightLimit = max
box.Str = 0
whoami.Say('Here is your %s'%text[0])
else:
whoami.Say('You need %s platinum to buy a %s'%(price, text[0]))
else:
whoami.Say('I don\'t know any %s'%text[1])
else:
whoami.Say('Send a %s to who?'%text[0] )
elif text[0] == 'send':
if len(text) == 2:
count = 0
for package in packages.keys():
sackName = packages[package][3]
inv = activator.CheckInventory(sackName)
while inv:
next = inv.Below
text2 = inv.Name.split()
if len(text2) == 5 and text2[0] == sackName and text2[1] == 'T:' and text2[3] == 'F:' and text2[2] == text[1]:
map = Crossfire.ReadyMap(storage_map)
if map:
# rename container to prevent sending it multiple times
inv.Name = sackName+' F: '+text2[4]+' T: '+text2[2]
inv.Teleport(map, storage_x, storage_y)
count = count+1
else:
whoami.Say('I\'m sorry but the post can\'t send your package now.')
inv = next
if count <= 0:
whoami.Say('No package to send.')
elif count == 1:
whoami.Say('Package sent.')
else:
whoami.Say('%d packages sent.'%count)
else:
whoami.Say('Send packages to who?')
elif text[0] == 'receive':
map = Crossfire.ReadyMap(storage_map)
if map:
count = 0
for package in packages.keys():
sackName = packages[package][3]
item = map.ObjectAt(storage_x, storage_y)
while item:
previous = item.Above
text2 = item.Name.split()
if len(text2) == 5 and text2[0] == sackName and text2[4] == activatorname:
item.Name = item.Name+' (used)'
item.InsertInto(activator)
count = count+1
item = previous
if count <= 0:
whoami.Say('No package for you, sorry.')
else:
whoami.Say('Here you go.')
else:
whoami.Say("I'm sorry, our package delivery service is currently on strike. Please come back later.")
else:
whoami.Say("Welcome to the IPO! How can I help you?")
Crossfire.AddReply("buy", "What can I buy here?")
Crossfire.AddReply("receive", "Do I have any packages?")
Crossfire.SetReturnValue(1)