226 lines
8.2 KiB
Python
226 lines
8.2 KiB
Python
# say.py -- script for say event of IPO employees
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#
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# Copyright (C) 2002 Joris Bontje
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#
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# The author can be reached via e-mail at jbontje@suespammers.org
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#
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# Updated to use new path functions in CFPython - Todd Mitchell
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#### Constants ####
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# Price values in platinum coins.
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priceWritingPen = 100
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priceScrollOfLiteracy = 5000
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priceMailScroll = 2
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priceFactor = 50 # platinum to silver conversion
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# Define several different types of packages on sale.
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# The format is: <name to display to player> : [ price (in plat), max weight, archetype, name ]
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packages = {'bag' : [ 5, 5000, 'bag', 'IPO-bag'],
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'package' : [ 45, 50000, 'package', 'IPO-package' ],
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'carton' : [ 90, 100000, 'carton_box_1', 'IPO-carton' ] }
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# Map storage for packages
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storage_map = '/planes/IPO_storage'
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storage_x = 2
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storage_y = 2
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import CFLog
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import Crossfire
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import string
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activator = Crossfire.WhoIsActivator()
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activatorname = activator.Name
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whoami = Crossfire.WhoAmI()
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x = activator.X
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y = activator.Y
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log = CFLog.CFLog()
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text = Crossfire.WhatIsMessage().split()
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# Have a conversation with the player about what's on sale.
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if Crossfire.MatchString("buy", text[0]):
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whoami.Say("Well, we have a few items for sale. You can also send out letters and packages to your friends. What can I interest you in?")
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Crossfire.AddReply("items", "What items do you sell?")
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Crossfire.AddReply("letter", "I'd like to send a letter.")
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Crossfire.AddReply("mail", "I want to send a package.")
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elif Crossfire.MatchString("items", text[0]):
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whoami.Say("Here are the items on sale:\n" +
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" - pen (%i platinum)\n" % priceWritingPen +
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" - literacy scroll (%i platinum)\n" % priceScrollOfLiteracy +
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"Please tell me what you'd like to buy.")
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if activator.DungeonMaster:
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whoami.Say("Oh, and as a dungeon master, you can also order:\n" +
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" - mailwarning <player name> (free)")
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elif Crossfire.MatchString("letter", text[0]):
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whoami.Say("For %i platinum you can send a letter to your friend. Just say 'mailscroll <friend name>'." % priceMailScroll)
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elif Crossfire.MatchString("mail", text[0]):
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reply = "To send items, select one of our following containers:\n"
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for pack in packages.keys():
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# weight is in grams, so need to convert.
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reply += " - %s (limit %d kg, %d platinum)\n" % (pack, packages[pack][1] / 1000, packages[pack][0])
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reply += "To buy it, say <container type> <friend name>'.\n"
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reply += "When you're ready to send it, say 'send <friend name>'."
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whoami.Say(reply)
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# Sell items to the player if he/she asks for them.
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elif text[0] == 'pen':
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if activator.PayAmount(priceWritingPen*priceFactor):
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whoami.Say("Here is your pen, enjoy!")
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id = activator.Map.CreateObject('writing pen', x, y)
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id.Name = 'IPO writing pen'
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id.Value = 0
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else:
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whoami.Say("I'm sorry, you need %d platinum to buy a pen." % priceWritingPen)
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elif text[0] == 'literacy':
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if activator.PayAmount(priceScrollOfLiteracy*priceFactor):
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whoami.Say('Here is your IPO Scroll of Literacy')
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id = activator.Map.CreateObject('scroll of literacy', x, y)
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id.Name = 'IPO Scroll of Literacy'
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id.NamePl = 'IPO Scrolls of Literacy'
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id.Value = 0
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else:
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whoami.Say('You need %s platinum for an IPO Scroll of Literacy'%priceScrollOfLiteracy)
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elif text[0] == 'mailscroll':
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if len(text) == 2:
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if log.info(text[1]):
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if activator.PayAmount(priceMailScroll*priceFactor):
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whoami.Say('Here is your mailscroll')
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id = activator.Map.CreateObject('scroll', x, y)
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id.Name = 'mailscroll T: '+text[1]+' F: '+activatorname
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id.NamePl = 'mailscrolls T: '+text[1]+' F: '+activatorname
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id.Value = 0
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else:
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whoami.Say('You need %s platinum for a mailscroll'%priceMailScroll)
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else:
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whoami.Say('I don\'t know %s'%text[1])
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else:
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whoami.Say('Usage "mailscroll <friend>"')
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elif text[0] == 'mailwarning':
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if activator.DungeonMaster:
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if len(text) == 2:
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if log.info(text[1]):
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whoami.Say('Here is your mailwarning')
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id = activator.Map.CreateObject('diploma', x, y)
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id.Name = 'mailwarning T: '+text[1]+' F: '+activatorname
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id.NamePl = 'mailwarnings T: '+text[1]+' F: '+activatorname
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id.Value = 0
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else:
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whoami.Say('I don\'t know any %s'%text[1])
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else:
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whoami.Say('Usage "mailwarning <player>"')
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else:
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whoami.Say('You need to be DM to be able to use this command')
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elif text[0] in packages:
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if len(text) == 2:
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if log.info(text[1]):
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price = packages[text[0]][0]
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max = packages[text[0]][1]
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item = packages[text[0]][2]
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if activator.PayAmount(price*priceFactor):
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box = activator.CreateObject(item)
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box.Name = packages[text[0]][3] + ' T: '+text[1]+' F: '+activatorname
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box.WeightLimit = max
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box.Str = 0
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whoami.Say('Here is your %s'%text[0])
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else:
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whoami.Say('You need %s platinum to buy a %s'%(price, text[0]))
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else:
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whoami.Say('I don\'t know any %s'%text[1])
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else:
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whoami.Say('Send a %s to who?'%text[0] )
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elif text[0] == 'send':
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if len(text) == 2:
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count = 0
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for package in packages.keys():
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sackName = packages[package][3]
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inv = activator.CheckInventory(sackName)
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while inv:
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next = inv.Below
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text2 = inv.Name.split()
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if len(text2) == 5 and text2[0] == sackName and text2[1] == 'T:' and text2[3] == 'F:' and text2[2] == text[1]:
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map = Crossfire.ReadyMap(storage_map)
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if map:
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# rename container to prevent sending it multiple times
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inv.Name = sackName+' F: '+text2[4]+' T: '+text2[2]
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inv.Teleport(map, storage_x, storage_y)
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count = count+1
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else:
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whoami.Say('I\'m sorry but the post can\'t send your package now.')
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inv = next
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if count <= 0:
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whoami.Say('No package to send.')
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elif count == 1:
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whoami.Say('Package sent.')
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else:
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whoami.Say('%d packages sent.'%count)
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else:
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whoami.Say('Send packages to who?')
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elif text[0] == 'receive':
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map = Crossfire.ReadyMap(storage_map)
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if map:
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count = 0
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for package in packages.keys():
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sackName = packages[package][3]
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item = map.ObjectAt(storage_x, storage_y)
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while item:
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previous = item.Above
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text2 = item.Name.split()
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if len(text2) == 5 and text2[0] == sackName and text2[4] == activatorname:
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item.Name = item.Name+' (used)'
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item.InsertInto(activator)
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count = count+1
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item = previous
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if count <= 0:
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whoami.Say('No package for you, sorry.')
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else:
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whoami.Say('Here you go.')
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else:
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whoami.Say("I'm sorry, our package delivery service is currently on strike. Please come back later.")
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else:
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whoami.Say("Welcome to the IPO! How can I help you?")
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Crossfire.AddReply("buy", "What can I buy here?")
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Crossfire.AddReply("receive", "Do I have any packages?")
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Crossfire.SetReturnValue(1)
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