maps/python
silvernexus a05c8eb384 Fix potential for NoneType as player if Owner is null on non-player activator.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21627 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-20 03:54:58 +00:00
..
CFReputation Add reputation-based trigger 2018-12-30 05:15:57 +00:00
IPO @ add conversion computations, and a description of existing coins. 2019-05-16 18:25:03 +00:00
casino
commands Make water dipped into a fountain be identified, so as to prevent infinite alchemy experience from repeated drinking of the water and re-dipping. 2020-08-22 23:40:52 +00:00
dialog Fix print() 2019-11-27 23:25:27 +00:00
events Fix handling in autojail when a player is killed by starvation. 2020-10-20 18:37:10 +00:00
gods
guilds Reduce guild arrest jail time 2017-08-15 23:41:45 +00:00
items Use 'Cast' instead of 'CastAbility'. 2020-12-12 16:44:09 +00:00
maps Check object is player before calling QuestGetState() 2019-12-27 04:57:31 +00:00
misc Add reputation-based trigger 2018-12-30 05:15:57 +00:00
monsters Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
pshop Make it possible for players to rent private shops. 2014-05-25 21:55:18 +00:00
quests Fix potential for NoneType as player if Owner is null on non-player activator. 2020-12-20 03:54:58 +00:00
start
tod Adjusted the error message to reflect the name of the script. 2015-05-17 19:11:40 +00:00
CFBank.py Restore original CFBank API 2017-07-27 06:35:06 +00:00
CFBoard.py
CFCampfire.py
CFDataBase.py Make it possible for players to rent private shops. 2014-05-25 21:55:18 +00:00
CFDataFile.py
CFDialog.py Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
CFGamble.py
CFGuildClearance.py
CFGuilds.py
CFItemBroker.py
CFLog.py
CFMail.py
CFMapTransformer.py
CFMove.py
CFTimeOfDay.py
CFWorld.py
Move_Fog.py
Moving_Fog.py
README

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3