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apartments
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
casino_infernal
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Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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2009-06-08 22:26:59 +00:00 |
dragon_hangar
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Run MapNormalizer editor script on all map files.
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2009-07-12 14:47:05 +00:00 |
dreaming_sage
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Merge in changes from the guild template (r14506) to fix the connection to the inventory check for the Guild Tannery Token and the gate. Update applied to all guild maps secondfloor.
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2011-11-06 00:36:14 +00:00 |
illusion
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Replace the stairway to Tower of Illusion, 6th level in Navar. The next level is up, the original stairway went down.
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2011-11-18 05:24:57 +00:00 |
jail
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Cosmetic changes with fence sections for nicer merging to Navar Jail, Level 2 in Navar.
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2011-11-19 04:31:53 +00:00 |
light
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Remove line breaks in magic_mouth text to Navar Lighthouse, Level 4.
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2011-11-19 04:40:13 +00:00 |
magara/houses
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Removed line breaks in sign text to Museum of Arms in Navar.
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2011-11-20 06:08:35 +00:00 |
misc
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Cosmetic changes with cave wall sections for nicer merging to Civic Theater, Lower Level 3 in Navar.
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2011-11-18 05:01:20 +00:00 |
mlab
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Removed unnecessary references to name_pl and corrected one reference (keys) in Small House (navar/spyhouse). Technical change, no functional changes.
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2011-11-13 04:24:46 +00:00 |
slums
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Removed line breaks in sign text to Rock Gardens in Navar.
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2011-11-20 06:15:11 +00:00 |
smugglers_cove
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Cosmetic change for nicer cave wall merging to The Old Warehouse, Cavern in Navar.
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2011-11-20 07:12:04 +00:00 |
temples
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Removed line breaks in NPC dialogue text to Temple of Gorokh in Navar.
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2011-11-20 07:29:37 +00:00 |
tower
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Removed line breaks in magic_mouth dialogue text to Spiral Tower, Finale in Navar.
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2011-11-21 06:27:45 +00:00 |
troll_canyon
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Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.12) in Navar.
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2011-11-21 06:48:59 +00:00 |
bow_shop
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Update or correct entrance x and y coordinates in the map headers.
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2011-10-10 05:16:22 +00:00 |
city1church1
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Update or correct entrance x and y coordinates in the map headers.
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2011-10-09 19:56:01 +00:00 |
city1court
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Add missing floor tiles beneath exits
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2008-11-29 05:56:04 +00:00 |
city1enter
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Update name_pl reference to Strange Book (now Books) in the Navar Gatehouse.
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2011-11-09 06:02:17 +00:00 |
city1houses
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Removed line breaks in message text to Navar City Houses (city1houses)
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2011-11-09 06:05:48 +00:00 |
city1houses2
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Unify Created: and Modified: map headers.
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2007-11-02 22:49:56 +00:00 |
city1houses3
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Unify Created: and Modified: map headers.
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2007-11-02 22:49:56 +00:00 |
city1prison
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-26 01:22:39 +00:00 |
collosium
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Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
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2008-11-03 05:44:22 +00:00 |
iscar
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
mouse_house
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
southgatehouse
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Place light sources and exits beneath floor tiles in the Port of Navar, South Gate House.
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2011-10-09 20:07:31 +00:00 |
spyhouse
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Removed line breaks in message text to Small House (navar/spyhouse).
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2011-11-13 04:27:12 +00:00 |
university
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Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks.
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2008-05-20 22:02:01 +00:00 |
warehouse1
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse2
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse3
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Removed line breaks in NPC dialogue text to Warehouse #3 in Navar.
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2011-11-22 05:50:53 +00:00 |
warehouse4
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Lore reference change and punctuation correction to NPC dialogue in Warehouse #4 in Navar.
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2011-11-22 05:57:36 +00:00 |
warehouse5
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Remove misplaced character (iend -> end) of text which broke an archetype in Warehouse #5 in Navar.
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2011-11-22 06:04:32 +00:00 |
warehouse6
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse7
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Correct map title to Warehouse 7 in Navar, warehouse7 map is now Warehouse 7 (not 8).
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2011-11-22 06:07:05 +00:00 |
warehouse8
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Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
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2008-12-11 08:06:27 +00:00 |
westgatehouse
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Give West and South Gatehouse maps in Navar a default difficulty level.
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2011-10-09 20:04:44 +00:00 |