maps/navar_city
rjtanner 3bc19eb17e Correct map title to Warehouse 7 in Navar, warehouse7 map is now Warehouse 7 (not 8).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15880 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-22 06:07:05 +00:00
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apartments Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
casino_infernal Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range. 2009-06-08 22:26:59 +00:00
dragon_hangar Run MapNormalizer editor script on all map files. 2009-07-12 14:47:05 +00:00
dreaming_sage Merge in changes from the guild template (r14506) to fix the connection to the inventory check for the Guild Tannery Token and the gate. Update applied to all guild maps secondfloor. 2011-11-06 00:36:14 +00:00
illusion Replace the stairway to Tower of Illusion, 6th level in Navar. The next level is up, the original stairway went down. 2011-11-18 05:24:57 +00:00
jail Cosmetic changes with fence sections for nicer merging to Navar Jail, Level 2 in Navar. 2011-11-19 04:31:53 +00:00
light Remove line breaks in magic_mouth text to Navar Lighthouse, Level 4. 2011-11-19 04:40:13 +00:00
magara/houses Removed line breaks in sign text to Museum of Arms in Navar. 2011-11-20 06:08:35 +00:00
misc Cosmetic changes with cave wall sections for nicer merging to Civic Theater, Lower Level 3 in Navar. 2011-11-18 05:01:20 +00:00
mlab Removed unnecessary references to name_pl and corrected one reference (keys) in Small House (navar/spyhouse). Technical change, no functional changes. 2011-11-13 04:24:46 +00:00
slums Removed line breaks in sign text to Rock Gardens in Navar. 2011-11-20 06:15:11 +00:00
smugglers_cove Cosmetic change for nicer cave wall merging to The Old Warehouse, Cavern in Navar. 2011-11-20 07:12:04 +00:00
temples Removed line breaks in NPC dialogue text to Temple of Gorokh in Navar. 2011-11-20 07:29:37 +00:00
tower Removed line breaks in magic_mouth dialogue text to Spiral Tower, Finale in Navar. 2011-11-21 06:27:45 +00:00
troll_canyon Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.12) in Navar. 2011-11-21 06:48:59 +00:00
bow_shop Update or correct entrance x and y coordinates in the map headers. 2011-10-10 05:16:22 +00:00
city1church1 Update or correct entrance x and y coordinates in the map headers. 2011-10-09 19:56:01 +00:00
city1court Add missing floor tiles beneath exits 2008-11-29 05:56:04 +00:00
city1enter Update name_pl reference to Strange Book (now Books) in the Navar Gatehouse. 2011-11-09 06:02:17 +00:00
city1houses Removed line breaks in message text to Navar City Houses (city1houses) 2011-11-09 06:05:48 +00:00
city1houses2 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
city1houses3 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
city1prison (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 01:22:39 +00:00
collosium Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer) 2008-11-03 05:44:22 +00:00
iscar Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
mouse_house Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
southgatehouse Place light sources and exits beneath floor tiles in the Port of Navar, South Gate House. 2011-10-09 20:07:31 +00:00
spyhouse Removed line breaks in message text to Small House (navar/spyhouse). 2011-11-13 04:27:12 +00:00
university Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks. 2008-05-20 22:02:01 +00:00
warehouse1 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
warehouse2 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
warehouse3 Removed line breaks in NPC dialogue text to Warehouse #3 in Navar. 2011-11-22 05:50:53 +00:00
warehouse4 Lore reference change and punctuation correction to NPC dialogue in Warehouse #4 in Navar. 2011-11-22 05:57:36 +00:00
warehouse5 Remove misplaced character (iend -> end) of text which broke an archetype in Warehouse #5 in Navar. 2011-11-22 06:04:32 +00:00
warehouse6 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
warehouse7 Correct map title to Warehouse 7 in Navar, warehouse7 map is now Warehouse 7 (not 8). 2011-11-22 06:07:05 +00:00
warehouse8 Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed) 2008-12-11 08:06:27 +00:00
westgatehouse Give West and South Gatehouse maps in Navar a default difficulty level. 2011-10-09 20:04:44 +00:00