maps/styles/monsterstyles
ryo_saeba 064e3dc1b4 Remove obsolete immune/vulnerable/protected
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6234 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 08:42:40 +00:00
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angel - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
animal - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
chaos Remove obsolete immune/vulnerable/protected 2007-05-12 08:42:40 +00:00
city - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
demon Add new style map to make greater hellhounds appear. 2006-02-19 17:38:44 +00:00
dragon Added Ancient Dragon (Ice - Chinese) and Ancient Blue Dragon (Electric) to 2006-08-11 21:36:10 +00:00
dwarf Cosmetic and monster aggressiveness changes to Mostrai random. 2007-03-15 19:42:59 +00:00
humanoid Missed a few skills that should be in the Grand Titan inventory. Added with 2006-08-14 19:45:09 +00:00
imp Various updates - 2002-09-04 06:49:14 +00:00
insect - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
nethack Add explicit 'move_type walk' to all monsters. 2007-03-24 14:31:35 +00:00
orc Various updates - 2002-09-04 06:49:14 +00:00
subterranean - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
sylvan - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
undead remove quest-only monster from generic undead style 2003-10-04 21:57:44 +00:00
undead_quest create undead_quest style; copied from undead style 2003-10-04 21:26:45 +00:00
vegetable - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
wyvern - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00