maps/test/cfanim.take.drop.animation

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[Config]
name= CFAnim take and drop test
victimtype= object
victim= who
unique= no
always_delete= no
paralyzed= yes
time_representation= second
errors_allowed= yes
verbose= yes
animation= take_drop
invisible= no
wizard= no
[take_drop]
0 say I'll go fetch an emerald for you.
1 moveto 9 3
1 pickup_object emerald
1 moveto 10 7
1 drop_object emerald
1 moveto 10 6
0 say here you go.