maps/navar_city/temples
rjtanner bdd224d375 Removed line breaks in NPC dialogue text to Temple of Gorokh in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15821 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-20 07:29:37 +00:00
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gaea Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 06:26:13 +00:00
gorokh Removed line breaks in NPC dialogue text to Temple of Gorokh in Navar. 2011-11-20 07:29:37 +00:00
gorokh2 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 06:35:49 +00:00
ixalovh Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 06:26:13 +00:00
ixalovh2 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 06:26:13 +00:00
ruggilli Update or correct entrance x and y coordinates in the map headers. 2011-10-09 19:56:01 +00:00
ruggilli2 Significant update to Temple of Ruggilli in Navar. Added outer perimeter to the original map to match the column and layout of the building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources already in place. Updated world map for new map entrance destination. Ruggilli Testing Grounds updated because staircase location changed. 2011-09-23 04:43:59 +00:00
sorig Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map. 2008-05-23 22:30:19 +00:00
templelyth Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 06:26:13 +00:00
valriel (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-22 00:56:46 +00:00