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Castle
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Prevent players from being trapped.
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2006-10-29 18:26:53 +00:00 |
apartments
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maps: added some no_spell so you can dd into the brest town house
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2005-11-09 16:18:46 +00:00 |
asyvan
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Restrict dimension door to reach the key; this prevents players from skipping the Jessy.
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2006-08-03 08:25:54 +00:00 |
black_shield
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Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
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2006-08-12 19:13:40 +00:00 |
brittany
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Move magic mouths and invisible exits below floor to prevent detection by show invisible.
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2005-08-28 16:45:35 +00:00 |
pshops
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Added modified patch #1073461
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2006-08-07 18:16:59 +00:00 |
shops
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use the proper name for the shopheader, shopitems not shopitem
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2006-01-05 02:11:41 +00:00 |
taverns
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Fix a minor error with a bottle of wine in brest.inn
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2006-08-21 23:05:13 +00:00 |
zorn
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Add the entrance code to get to castle.upper.floor.two from castle.upper.floor.one and begin creation of castle.upper.floor.two for the continuation of the Zorn Scrolls Quest.
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2006-11-11 01:41:17 +00:00 |
amphis
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CVS: maps-bigworld: amphis: regexed cwall to redcwall to match the outer building (made the walls red like the building representing it)
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2005-10-07 04:52:32 +00:00 |
brest.IPO
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- Fixes to Scorn IPO distributed throughout the Empire.
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2006-09-22 02:54:35 +00:00 |
brest.armour
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Edit the entrance of each shop to make them less claustrophobia inducing
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2006-08-20 16:28:13 +00:00 |
brest.cvt
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Edit the entrance of each shop to make them less claustrophobia inducing
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2006-08-20 16:28:13 +00:00 |
brest.food
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Edit the entrance of each shop to make them less claustrophobia inducing
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2006-08-20 16:28:13 +00:00 |
brest.inn
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Fix a minor error with a bottle of wine in brest.inn
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2006-08-21 23:05:13 +00:00 |
brest.magic
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Edit the entrance of each shop to make them less claustrophobia inducing
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2006-08-20 16:28:13 +00:00 |
brest.scrolls
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Minor modifications to allow possessors of Zorn's key to get into the back area through a garden gate. IIRC I did not actually change brest.scrolls.right but since it showed up as changed in "trunk" when I first started to commit I went ahead and copied it to "1.x" just in case I did change it and can't remember.
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2006-11-02 19:21:18 +00:00 |
brest.scrolls.right
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Minor modifications to allow possessors of Zorn's key to get into the back area through a garden gate. IIRC I did not actually change brest.scrolls.right but since it showed up as changed in "trunk" when I first started to commit I went ahead and copied it to "1.x" just in case I did change it and can't remember.
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2006-11-02 19:21:18 +00:00 |
brest.scrolls.upper.1
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Several new modifications to the creatures in the store and to the first
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2006-09-09 20:43:51 +00:00 |
brest.scrolls.upper.2
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Several new modifications to the creatures in the store and to the first
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2006-09-09 20:43:51 +00:00 |
brest.trademarket
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CVS: maps-bigworld: added IPO and tradecenter to brest (small loghouses next to inn)
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2005-10-07 05:49:58 +00:00 |
brest.weapon
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Edit the entrance of each shop to make them less claustrophobia inducing
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2006-08-20 16:28:13 +00:00 |
elec.jes
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
info.2.zoon
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
info_first
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Fix spelling errors.
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2005-04-09 12:00:30 +00:00 |
jes.admini
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Move magic mouths and invisible exits below floor to prevent detection by show invisible.
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2005-08-28 16:45:35 +00:00 |
jes.admini.1
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Move magic mouths and invisible exits below floor to prevent detection by show invisible.
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2005-08-28 16:45:35 +00:00 |
ludo1
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
ludo2
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
nasty_house
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
pantheon
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
sport.jess
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Move magic mouths and invisible exits below floor to prevent detection by show invisible.
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2005-08-28 16:45:35 +00:00 |
underground
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Move magic mouths and invisible exits below floor to prevent detection by show invisible.
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2005-08-28 16:45:35 +00:00 |
underground2
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Fix spelling errors.
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2005-04-09 12:00:30 +00:00 |