maps/port_joseph/goblin
rjtanner 2cbb49235d Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
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caves Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer 2008-12-13 08:57:45 +00:00
dungeon1 Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer 2008-12-13 09:24:51 +00:00
dungeon2 Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer 2008-12-13 08:57:45 +00:00
dungeon3 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-23 22:28:06 +00:00
fort2 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add portjoseph as the region where necessary 2008-09-21 21:22:07 +00:00
fortress (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-23 22:28:06 +00:00
hole Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add portjoseph as the region where necessary 2008-09-21 21:22:07 +00:00
hut Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add portjoseph as the region where necessary 2008-09-21 21:22:07 +00:00
netower (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-23 22:28:06 +00:00
nwtower (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-23 22:28:06 +00:00
setower (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-23 22:28:06 +00:00
swtower (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-23 22:28:06 +00:00