maps/pup_land
partmedia 2c9301320e Overhaul pup_land/nurnberg/reception
reception:
Added no_spells to prevent bypassing required levers in the wind, fire, and electric sections.
Added no_spells to prevent players from entering wind section from outside the map.
Moved 1 no_spells above the floor tile to improve readability in Gridarta.
Adjusted both woman NPCs to prevent them from trying to attack the monsters.

wind3:
Removed no_spells in the main area, as it served no apparent purpose.
Moved remaining no_spells above the floor for readability.
Reduced the icecube's ac from -50 to -25, and hp regen from 50 to 25 to make it less tedious to kill.

wind4:
Moved many no_spells above the floor for readability.
Removed extra floors at 6,11
Removed extra fence and no_spells at 10,20 and 10,22

wind5:
Added no_spells under more fences to prevent bypassing levers.
Converted no_spells under gates to be no_magic and damned on the gate arch.

wind6:
moved many no_spells above the floor for readability.
removed unneeded no_spells in row 14.
replaced gateTrg1 with gate_closed_1, to make the map solvable in solo play without using town portal.

water2:
moved a few no_spells above the floor for readability.
added missing no_spells at 3,8

water4:
moved many no_spells above the floor for readability.
removed a duplicate no_spells

water5:
removed extraneous no_spells at 4,11

water7:
moved 1 no_spells above the floor for readability.

fire4:
moved many no_spells above floor tiles for readability.

fire5:
removed extraneous no_spells

fire6:
removed most of the no_spells from the map. This does somewhat change how the map can be played.
removed the sign indicating it is a no_spells area.
added no_spells under the pits, forcing players to throw and item, or shoot an arrow to push the button.
replaced gateTrg2 with gate_closed_2, to make the map solvable in solo play without using town portal.

electricity4:
moved many no_spells above floors for readability.
removed extraneous no_spells.

electricity5:
moved some no_spells above floors for readability.
removed extraneous no_spells.

Tracker:    patches/353

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20718 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-04 21:59:28 +00:00
..
ancient Some additional firewall changes missed in r20471. 2017-08-06 01:44:56 +00:00
begin Fix for Bug #797 Map bug: dimdoor in Pupland Beginners Practice houses. Added no_magic tile under the gate in front of the key to block dimension door spell from accessing the area with the key. 2015-02-09 05:42:25 +00:00
castle_eureca Update Eureca Cave Pass 2017-08-15 22:49:07 +00:00
cave_weapon Replace hole with ladder going up 2017-07-09 00:05:43 +00:00
guilds Change firewalls in maps to use direction instead of sp. Depends on r20469. 2017-08-06 01:08:45 +00:00
jk Run MapNormalizer editor script on all map files. 2013-07-19 13:26:30 +00:00
kurte Wording clarification and details added to the research notes on the lore of Gothwolte in Kurte (pup_land/kurte/kurte). 2012-04-06 04:54:52 +00:00
lone_town Replace last references to Dtabb 2018-12-28 16:32:59 +00:00
nurnberg Overhaul pup_land/nurnberg/reception 2019-03-04 21:59:28 +00:00
ordeal Run MapNormalizer editor script on all map files. 2013-07-19 13:26:30 +00:00
pplant Remove $Id$ from README; this tends to confused Git clients and is the only file that uses it. 2013-07-07 19:05:03 +00:00
raffle Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Instruction and related wording update to Pup Land Raffle 2 (pup_land/raffle/raffle2). 2013-03-21 23:25:23 +00:00
rainbow Give maps unique names again, update references to Pup Land for consistency. No functional changes. 2016-06-26 04:58:42 +00:00
ruin_barbarian Word spacing corrections and capitalization update in message text to Hole in the Ground (pup_land/ruin_barbarian/hole1) in Pup Land. 2012-03-08 06:42:50 +00:00
s_f Dialogue update for To-Jyo dialogue (waist is broken -> hip is broken) to To-jyo's Hut (pup_land/s_f/to-jyo) in Pup Land. 2012-04-11 05:55:18 +00:00
barrier Fix various grammatical issues in dialogs 2015-08-06 14:47:22 +00:00
hall2 Update syntax to Pup Land reference (was Pupland) in message text to Hall of Fame, Level 2 (pup_land/hall2). No functional changes. 2012-04-05 05:05:22 +00:00
hall_of_fame Update syntax to Pup Land reference (was Pupland) in message text to Hall of Fame (pup_land/hall_of_fame). No functional changes. 2012-04-05 05:06:40 +00:00
hq Capitalization to proper names (Lone Town, Libration Army Headquarters, Pup Land) in message text to Liberation Army Headquarters (pup_land/hq) in Pup Land. No functional changes. 2012-04-05 05:17:14 +00:00
hq_ud Wording change (Catch it -> Capture them) in message text to Liberation Army Headquarters, Prison & War Funds (pup_land/hq_ud) in Pup Land. No functional changes. 2012-04-05 05:21:36 +00:00
port_e Replace recently updated oakdoors with new archetype and recycled graphic, updated map entrance coordinates. Requires archetype r10798 or newer. 2008-12-04 06:34:56 +00:00
port_e_house Replace recently updated oakdoors with new archetype and recycled graphic, updated map entrance coordinates. Requires archetype r10798 or newer. 2008-12-04 06:34:56 +00:00
port_w Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-10-14 02:10:25 +00:00
terminal Give maps unique names again, update references to Pup Land for consistency. No functional changes. 2016-06-26 04:58:42 +00:00
terminal_u1 Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Instruction and related wording updates to signs in various Pup Land maps. 2013-03-21 22:31:11 +00:00
world Give maps unique names again, update references to Pup Land for consistency. No functional changes. 2016-06-26 04:58:42 +00:00