maps/scorn/misc
rjtanner c668292f54 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15169 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 19:56:01 +00:00
..
battle_arena
HallOfQuests Hall of Heroes in Scorn castle, and script to support them. 2010-06-08 15:01:00 +00:00
HospitalityRoom Use quest state rather than markers to handle access to the various suites 2010-05-13 19:41:06 +00:00
HouseofHealing Have the priest give (almost) free restorations, if the player knows the answers. 2010-02-28 11:53:13 +00:00
PowerHouse Major cosmetic overhaul to the House of Power in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination. 2011-04-07 04:26:41 +00:00
alfalfa.msg - Fix syntax error. 2010-05-16 18:58:04 +00:00
animal_quarantine Move map to misc folder, remove empty folder. 2010-07-10 10:35:35 +00:00
beginners Added creator information to the map header, removed the Created by sign from within the map (which also had out of date contact and bug report information) 2011-09-08 04:46:13 +00:00
beginners2 Added 'blessed 1' setting to the random food items in Beginners2 of Scorn so new players do not encounter poisonous food. 2011-09-25 05:28:51 +00:00
beginners_entry Update or correct entrance x and y coordinates in the map headers. 2011-10-09 19:56:01 +00:00
castle Merge lines. 2011-07-22 20:17:37 +00:00
castle2 Hall of Heroes in Scorn castle, and script to support them. 2010-06-08 15:01:00 +00:00
castle_kitchen
church Trigger quest update on finding entrance to Animator's lair 2010-05-13 17:04:23 +00:00
cider_house
cider_house_top
cistern - Add a little "easter egg" that can be developed into a more significant 2010-05-14 04:35:09 +00:00
cityhall
dragon_guild Update or correct entrance x and y coordinates in the map headers. 2011-10-09 19:56:01 +00:00
drywell Merge lines. 2011-07-23 18:37:19 +00:00
gateguardcommon.msg Set as a question instead of a 'say'. 2011-03-17 22:13:35 +00:00
gateguardinside.msg Readd missing 'pre' blocks. Fix typos. 2011-03-17 22:04:44 +00:00
gateguardoutside.msg Fix include paths 2010-05-05 11:36:22 +00:00
gatehouse Merge lines. 2011-03-17 22:12:34 +00:00
goggleguard.msg - Fix syntax issue. 2010-05-16 18:55:30 +00:00
jail
jail_upper
kboldtemp1 Update or correct entrance x and y coordinates in the map headers. 2011-10-09 19:56:01 +00:00
kboldtemp1b1 Updates to the Abandoned Temple, Entrance in Scorn. Map is now surrounded by grass and cobblestone so it matches it's placement in Scorn. Added invis exits on the other side of the weak walls as a result of this. Updated world map destination coordinates due to layout changes of the temple map. Updated Dungeon Level 1 stairway due to changes on the first level. 2011-08-31 05:23:22 +00:00
kboldtemp1b2
kboldtemp1b3
kboldtemp1b4
king.msg Add dialog for the king of scorn, make castle2 use this dialog 2010-05-13 19:33:08 +00:00
king_archduke.msg CRE reformatting, no change. 2011-06-15 18:01:25 +00:00
king_count.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
king_duke.msg Fix for bug #3316426: Scorn nobilityArchdukequest (second part). Fix quest step mistake. 2011-06-15 18:02:30 +00:00
library Make exits coherent. 2010-05-13 21:29:51 +00:00
magistrate.msg Dialog rules for the scorn magistrate 2010-05-13 18:55:50 +00:00
magistrate_baron.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
magistrate_baronet.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
magistrate_civilian.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
magistrate_count.msg Fix JSON. 2010-05-15 21:13:59 +00:00
magistrate_duke.msg Fix for bug #3316426: Scorn nobilityArchdukequest (first part). Fix quest name typo. 2011-06-15 17:59:42 +00:00
magistrate_earl.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
magistrate_knight.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
magistrate_marquis.msg Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly 2010-05-30 20:36:31 +00:00
map.esben.2
mercenaries Make exits coherent. 2010-05-13 21:39:22 +00:00
port_arena
prison Removed line breaks in NPC dialogue. 2011-08-23 05:35:26 +00:00
prison.1 Cosmetic change with how spiked wall merges with the nearby prison wall near the Shifty Bandit - no functional change. 2011-08-22 05:53:05 +00:00
puddings.place
rhyz.msg Use the quest system for the Rhyzian amulet quest. 2011-08-13 17:11:36 +00:00
rhyz.quests Use the quest system for the Rhyzian amulet quest. 2011-08-13 17:11:36 +00:00
testing_area Fix maps that allow stealing unpaid items from shops. 2010-11-05 21:22:21 +00:00
training_center Update or correct entrance x and y coordinates in the map headers. 2011-10-09 19:56:01 +00:00
wizhide Use the quest system for the Rhyzian amulet quest. 2011-08-13 17:11:36 +00:00
zoo Cosmetic update to Scorn Zoo, Lower Level. Walls and flooring similar to the first level. Added decor and non working gates to the cages, similar again to the upper level. Adjust stairs destination of the Scorn Zoo due to changes made onthe Lower Level. 2011-08-25 06:05:48 +00:00
zoo2 Update or correct entrance x and y coordinates in the map headers. 2011-10-09 19:56:01 +00:00