maps/mlab/citydeclouds
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
..
apartment
bank
castle Run MapNormalizer editor script on all map files. 2009-07-12 14:47:05 +00:00
cdcbigstore
cdccastlekeep Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, make the map name more descriptive 2008-10-16 01:29:34 +00:00
cdcspire
keep
misc
shops
temples
villa Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range. 2009-06-08 22:26:59 +00:00
IPO_citydeclouds Run MapNormalizer editor script on all map files. 2009-07-12 14:47:05 +00:00
cdcapart1 Fix /mlab/citydeclouds/cdcapart1: When going from player unique map to a shared map you have to use absolute paths, not relative ones. This will require updating of the maps stored for the player (if any). 2009-02-06 13:53:13 +00:00
cdcapart2
cdccloudre1
cdccourthsuplvl1
cdcgatea2
cdcmesshluper1
cdcnrkpdevtmp1
cdcnwgateuprlv1
cdcscasino
cdcwgrotto1
citydeclouds2A
citydeclouds2B
citydeclouds2C
citydeclouds2D
citydeclouds2E
citydeclouds2F
citydeclouds2G Run MapNormalizer editor script on all map files. 2009-07-12 14:47:05 +00:00
citydeclouds2H
citydeclouds2I Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp 2008-12-14 07:22:14 +00:00
citydecloudsA
citydecloudsB
citydecloudsC
cloudworlddecity
cwdcguestofmarquis1