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world_100_100
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world_100_112
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world_100_113
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world_100_114
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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world_100_115
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world_100_116
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Fix typo in region "portjoseph"; bug #1518392 by Kevin R. Bulgrien.
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2006-07-06 22:03:35 +00:00 |
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world_101_106
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world_101_107
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New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
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2007-02-03 04:35:15 +00:00 |
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world_101_108
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- updating some worldmaps with some changes (mostly
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2004-02-22 19:56:08 +00:00 |
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world_101_109
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world_101_110
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world_101_111
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world_101_112
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world_101_113
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world_101_114
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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world_101_115
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world_101_116
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world_102_100
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world_102_101
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world_102_102
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world_102_103
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world_102_104
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world_102_105
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world_102_106
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world_102_107
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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world_102_108
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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world_102_109
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Added a road to one of the high level training centers.
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2005-06-06 03:04:06 +00:00 |
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world_102_110
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Patch in elevation from origiunal bigworld maps - fix mountains
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2005-03-13 03:58:45 +00:00 |
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world_102_111
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world_102_112
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world_102_113
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world_102_114
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- updating some worldmaps with some changes (mostly
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2004-02-22 19:56:08 +00:00 |
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world_102_115
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Add difficulty_increase 0.5 to mushroom quest - this puts it more
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2005-04-14 07:02:56 +00:00 |
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world_102_116
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world_102_117
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world_102_118
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world_102_120
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world_102_121
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world_102_122
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world_102_123
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world_102_124
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world_102_125
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world_102_126
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world_102_127
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
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world_102_128
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world_102_129
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world_103_100
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world_103_101
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world_103_102
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world_103_103
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world_103_104
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world_103_105
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world_103_106
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world_103_107
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world_103_108
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world_103_109
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Added a road to one of the high level training centers.
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2005-06-06 03:04:06 +00:00 |
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world_103_110
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Patch in elevation from origiunal bigworld maps - fix mountains
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2005-03-13 03:58:45 +00:00 |
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world_103_111
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world_103_112
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world_103_113
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world_103_114
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- updating some worldmaps with some changes (mostly
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2004-02-22 19:56:08 +00:00 |
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world_103_115
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world_103_116
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world_103_117
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world_103_118
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world_103_119
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world_103_120
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world_103_121
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world_103_122
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world_103_123
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world_103_124
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world_103_125
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world_103_126
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world_103_127
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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world_103_128
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world_103_129
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world_104_100
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world_104_101
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world_104_102
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world_104_103
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world_104_104
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Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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2007-02-28 02:57:36 +00:00 |
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world_104_105
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world_104_106
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world_104_107
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world_104_108
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world_104_109
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Add undead shaft and pirate mansion maps to svn. Created by Brad Reilly.
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2006-10-06 19:44:43 +00:00 |
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world_104_110
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Patch in elevation from origiunal bigworld maps - fix mountains
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2005-03-13 03:58:45 +00:00 |
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world_104_111
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Patch in elevation from origiunal bigworld maps - fix mountains
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2005-03-13 03:58:45 +00:00 |
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world_104_112
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Patch in elevation from origiunal bigworld maps - fix mountains
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2005-03-13 03:58:45 +00:00 |
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world_104_113
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Patch in elevation from origiunal bigworld maps - fix mountains
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2005-03-13 03:58:45 +00:00 |
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world_104_114
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Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
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2005-09-15 21:27:29 +00:00 |
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world_104_115
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- Controling -> Controlling
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2007-03-01 03:13:19 +00:00 |
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world_104_116
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
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world_104_117
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world_104_118
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world_104_125
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world_105_100
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world_105_101
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world_105_102
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world_105_103
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world_105_104
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world_105_105
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world_105_106
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- updating some worldmaps with some changes (mostly
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2004-02-22 19:56:08 +00:00 |
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world_105_107
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world_105_108
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world_105_109
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Added a road to one of the high level training centers.
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2005-06-06 03:04:06 +00:00 |
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world_105_110
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world_105_111
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…
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world_105_112
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Patch in elevation from origiunal bigworld maps - fix mountains
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2005-03-13 03:58:45 +00:00 |
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world_105_113
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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world_105_114
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-update world maps for greenway
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2004-07-04 21:11:05 +00:00 |
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world_105_115
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Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
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2007-02-23 03:21:14 +00:00 |
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world_105_116
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Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
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2007-02-23 03:21:14 +00:00 |
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world_105_117
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- fix the difficulty and level depth on these random maps.
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2004-06-06 16:24:20 +00:00 |
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world_105_118
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world_105_119
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world_106_100
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world_106_101
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world_106_102
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world_106_103
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world_106_104
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world_106_105
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world_106_106
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world_106_107
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world_106_108
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world_106_109
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Added two bands of wandering ogre's and ogre hero's near humanoid TC
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2005-09-24 18:24:27 +00:00 |
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world_106_110
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world_106_111
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world_106_112
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world_106_113
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world_106_114
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-update world maps for greenway
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2004-07-04 21:11:05 +00:00 |
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world_106_115
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world_106_116
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world_106_118
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world_106_119
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world_106_120
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Update for TC road.
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2005-06-01 21:11:02 +00:00 |
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world_106_121
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world_106_122
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world_107_100
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world_107_101
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world_107_109
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world_107_110
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world_107_111
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world_107_112
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world_107_113
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world_107_114
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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world_107_115
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…
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world_107_116
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…
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world_107_117
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_107_118
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_107_119
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_107_120
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Update for TC road.
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2005-06-01 21:11:02 +00:00 |
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world_107_121
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_107_122
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
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world_107_123
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Fixed the broken path error for the Sport Center, it's now accessible again.
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2007-02-21 02:10:49 +00:00 |
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world_107_124
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
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world_107_125
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world_107_126
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world_107_127
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world_107_128
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Added two bands of maurauding skeletal crews near the undead TC entrance.
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2005-09-24 17:47:17 +00:00 |
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world_107_129
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world_108_100
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world_108_101
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world_108_105
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world_108_106
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world_108_108
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world_108_113
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world_108_114
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world_108_115
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world_108_116
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world_108_117
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_108_118
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_108_119
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_108_120
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_108_121
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_108_122
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…
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world_108_123
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
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world_108_124
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world_108_125
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Added a road to another high level TC.
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2005-06-08 20:44:25 +00:00 |
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world_108_126
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Added a road to another high level TC.
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2005-06-08 20:44:25 +00:00 |
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world_108_127
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Added a road to another high level TC.
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2005-06-08 20:44:25 +00:00 |
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world_108_128
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Added a road to another high level TC.
|
2005-06-08 20:44:25 +00:00 |
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world_109_116
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_109_117
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_109_118
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_109_119
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world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
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world_109_120
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_109_121
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_109_122
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_109_123
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world_109_124
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world_109_125
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Adding Lake Country dragon hangar to world map.
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2005-10-20 01:19:49 +00:00 |
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world_109_126
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Updated the entrance coordinates from Lake Country world map to Mopoon's Weapon shop, as my earlier fix 'dropped' the player at the wrong location in the shop.
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2007-02-20 01:35:43 +00:00 |
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world_109_127
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world_110_108
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world_110_109
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world_110_110
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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2007-02-19 05:44:55 +00:00 |
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world_110_111
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…
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world_110_112
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world_110_113
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world_110_114
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
|
2007-02-19 05:44:55 +00:00 |
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world_110_115
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…
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world_110_116
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Removed bat generator. DVS 2003-11-30
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2003-11-30 03:37:16 +00:00 |
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world_110_117
|
Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
|
2005-09-15 21:27:29 +00:00 |
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world_110_118
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world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
|
world_110_119
|
world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
|
world_110_120
|
world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
|
world_110_121
|
Fixed some trees in the large forest I forgot to put grass under last time.
|
2003-11-04 01:02:17 +00:00 |
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world_110_122
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world/world_*: Added large forest between the roads near Scorn and Brest.
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2003-10-30 00:50:10 +00:00 |
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world_110_123
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…
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world_110_126
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world_110_127
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…
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world_110_128
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Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
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2005-09-15 21:27:29 +00:00 |
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world_110_129
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world_111_114
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world_111_115
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world_111_116
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…
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world_111_117
|
Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
|
2005-09-15 21:27:29 +00:00 |
|
world_111_118
|
world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
|
world_111_119
|
world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
|
world_111_120
|
world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
|
world_111_121
|
world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
|
world_111_122
|
Fixed some trees in the large forest I forgot to put grass under last time.
|
2003-11-04 01:02:17 +00:00 |
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world_111_123
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…
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world_111_124
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New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
|
2007-02-03 04:35:15 +00:00 |
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world_111_125
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…
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world_112_115
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world_112_116
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…
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world_112_117
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world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
|
world_112_118
|
world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
|
world_112_119
|
world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
|
world_112_120
|
world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
|
world_112_121
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world/world_*: Added large forest between the roads near Scorn and Brest.
|
2003-10-30 00:50:10 +00:00 |
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world_112_122
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…
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world_112_123
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world_113_121
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world_113_122
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world_113_125
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world_113_126
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world_113_127
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world_113_128
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world_113_129
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world_114_100
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…
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world_114_101
|
-update world maps for greenway
|
2004-07-04 21:11:05 +00:00 |
|
world_114_102
|
New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
|
2007-02-03 04:35:15 +00:00 |
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world_114_103
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…
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world_114_104
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world_114_126
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world_114_129
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world_115_100
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…
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world_115_101
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Fix tiling.
|
2005-09-15 22:01:51 +00:00 |
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world_115_102
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Applied patch #1145089 (cavesomething) to add region support
|
2005-03-15 21:44:56 +00:00 |
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world_115_103
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…
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world_115_104
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world_115_105
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world_115_106
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world_115_107
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world_115_108
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…
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world_115_109
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…
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world_115_110
|
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
|
2007-02-19 05:44:55 +00:00 |
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world_115_111
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…
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world_115_112
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…
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world_115_113
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world_115_114
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…
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world_115_115
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This is the new teamwar map, and modified world map with the entrance
|
2005-03-20 22:35:37 +00:00 |
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world_115_116
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- the proverbial ruined temple filled with monkeys and traps
|
2003-10-20 07:42:05 +00:00 |
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world_115_117
|
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
|
2007-02-19 05:44:55 +00:00 |
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world_115_118
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…
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world_115_119
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…
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world_115_121
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world_115_123
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world_115_124
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world_115_125
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world_115_126
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world_115_127
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world_115_128
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…
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world_115_129
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…
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world_116_100
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…
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|
|
world_116_101
|
-update world maps for greenway
|
2004-07-04 21:11:05 +00:00 |
|
world_116_102
|
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
|
2007-02-19 05:44:55 +00:00 |
|
world_116_103
|
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
|
2007-02-19 05:44:55 +00:00 |
|
world_116_104
|
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
|
2007-02-19 05:44:55 +00:00 |
|
world_116_105
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…
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world_116_106
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world_116_107
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world_116_112
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world_116_126
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world_116_127
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world_116_128
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world_116_129
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…
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world_117_100
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…
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|
world_117_101
|
-update world maps for greenway
|
2004-07-04 21:11:05 +00:00 |
|
world_117_102
|
…
|
|
|
world_117_103
|
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
|
2007-02-19 05:44:55 +00:00 |
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world_117_104
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world_117_105
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world_117_127
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world_117_128
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world_117_129
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world_118_100
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world_118_101
|
Part of the Training Center move.
|
2005-05-31 03:58:15 +00:00 |
|
world_118_102
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…
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world_118_103
|
Added sign and road to one of the high level TCs.
|
2005-06-08 05:48:23 +00:00 |
|
world_118_104
|
Added sign and road to one of the high level TCs.
|
2005-06-08 05:48:23 +00:00 |
|
world_118_105
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…
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world_118_106
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world_119_100
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world_119_101
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Missed a spot where there should have been a "No Spells" tile. Fixed.
|
2005-10-17 20:32:06 +00:00 |
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world_119_102
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Added sign and road to one of the high level TCs.
|
2005-06-08 05:48:23 +00:00 |
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world_119_103
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Added sign and road to one of the high level TCs.
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2005-06-08 05:48:23 +00:00 |
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world_119_104
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Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
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2005-09-15 21:27:29 +00:00 |
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world_119_116
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Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
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2005-09-15 21:27:29 +00:00 |
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world_119_117
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Update for TC road.
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2005-06-01 21:11:02 +00:00 |
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world_119_118
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Update for TC road.
|
2005-06-01 21:11:02 +00:00 |
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world_119_119
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New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
|
2007-02-03 04:35:15 +00:00 |
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world_120_100
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world_120_101
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Added sign and road to one of the high level TCs.
|
2005-06-08 05:48:23 +00:00 |
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world_120_102
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Added sign and road to one of the high level TCs.
|
2005-06-08 05:48:23 +00:00 |
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world_120_103
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…
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world_120_104
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
|
2007-02-19 05:44:55 +00:00 |
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world_120_108
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world_120_109
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
|
2007-02-19 05:44:55 +00:00 |
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world_120_110
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world_120_115
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world_120_116
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Skud Tower was surrounded my mountain tiles that were impossible to pass by any means available to players, made a small change (made a mountain tile 'passable') so people can once again access this map. Other changes are Map Editor reformatting.
|
2007-02-19 05:12:57 +00:00 |
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world_120_117
|
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
|
2007-02-19 05:44:55 +00:00 |
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world_121_111
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world_121_112
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world_121_113
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world_121_114
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Added sign and road to TC.
|
2005-06-06 21:11:39 +00:00 |
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world_121_115
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…
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world_121_116
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Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
|
2007-02-25 07:48:52 +00:00 |
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world_121_117
|
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
|
2007-02-25 07:48:52 +00:00 |
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world_121_118
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world_122_109
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world_122_110
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world_122_111
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world_122_112
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world_122_113
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world_122_114
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Added sign and road to TC.
|
2005-06-06 21:11:39 +00:00 |
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world_122_115
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…
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world_122_116
|
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
|
2007-02-25 07:48:52 +00:00 |
|
world_122_117
|
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
|
2007-02-25 07:48:52 +00:00 |
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world_122_118
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world_123_109
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world_123_111
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world_123_112
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…
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world_123_113
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Added sign and road to TC.
|
2005-06-06 21:11:39 +00:00 |
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world_123_114
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Added sign and road to TC.
|
2005-06-06 21:11:39 +00:00 |
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world_123_115
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…
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world_123_116
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Maps: more theather in navar stuff
|
2005-12-11 17:28:16 +00:00 |
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world_123_117
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world_123_118
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world_123_121
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world_123_122
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world_123_123
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Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
|
2007-02-25 01:49:09 +00:00 |
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world_123_124
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…
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world_124_100
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world_124_102
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world_124_103
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world_124_104
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world_124_106
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world_124_107
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world_124_108
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world_124_109
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world_124_110
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world_124_111
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world_124_112
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…
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world_124_113
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Added a band of marauding demons and fiends near demon TC entrance.
|
2005-09-24 18:15:48 +00:00 |
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world_124_114
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…
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world_124_115
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world_124_117
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world_124_118
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world_124_119
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- add entrances to new navar shops (also new temple coming soon)
|
2004-02-22 19:37:56 +00:00 |
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world_124_120
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…
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world_124_121
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world_124_122
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world_124_123
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…
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world_124_124
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Convert absolute map tiling paths to relative paths.
|
2005-12-11 10:01:28 +00:00 |
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world_124_125
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…
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world_125_128
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world_125_129
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world_126_100
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…
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world_126_101
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world_126_102
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…
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world_126_103
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…
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world_126_104
|
Convert absolute map tiling paths to relative paths.
|
2005-12-11 10:01:28 +00:00 |
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world_126_105
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…
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world_126_106
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…
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world_126_107
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world_126_109
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world_126_111
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world_126_112
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world_126_114
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world_126_115
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world_126_116
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Allowed access to sea from Navar DVS 2003-11-24
|
2003-11-24 08:36:01 +00:00 |
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world_126_117
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world_126_118
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world_126_122
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…
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world_126_123
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…
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world_126_124
|
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
|
2007-02-25 01:49:09 +00:00 |
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world_126_125
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…
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world_126_126
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…
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world_126_127
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world_126_128
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…
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world_126_129
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…
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world_127_100
|
Convert absolute map tiling paths to relative paths.
|
2005-12-11 10:01:28 +00:00 |
|
world_127_101
|
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
|
2007-03-02 01:01:43 +00:00 |
|
world_127_102
|
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
|
2007-03-02 01:01:43 +00:00 |
|
world_127_103
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…
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world_127_104
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…
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world_127_105
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world_127_106
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…
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world_127_107
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…
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world_127_108
|
…
|
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|
world_127_109
|
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
|
2007-02-24 08:00:33 +00:00 |
|
world_127_110
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…
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world_127_111
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world_127_112
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world_127_113
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world_127_114
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world_127_115
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world_127_116
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world_127_117
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world_127_118
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world_127_119
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world_127_120
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world_127_121
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world_127_122
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world_127_123
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…
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world_127_124
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…
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world_127_125
|
Convert absolute map tiling paths to relative paths.
|
2005-12-11 10:01:28 +00:00 |
|
world_127_126
|
…
|
|
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world_127_127
|
Convert absolute map tiling paths to relative paths.
|
2005-12-11 10:01:28 +00:00 |
|
world_127_128
|
Convert absolute map tiling paths to relative paths.
|
2005-12-11 10:01:28 +00:00 |
|
world_127_129
|
…
|
|
|
world_128_100
|
Convert absolute map tiling paths to relative paths.
|
2005-12-11 10:01:28 +00:00 |
|
world_128_101
|
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
|
2007-03-02 01:01:43 +00:00 |
|
world_128_102
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Convert absolute map tiling paths to relative paths.
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2005-12-11 10:01:28 +00:00 |
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world_128_103
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CVS: maps-bigworld azumauindo: added groupshop maps
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2005-09-20 06:06:38 +00:00 |
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world_128_104
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world_128_105
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world_128_106
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world_128_107
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
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world_128_108
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Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
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2007-02-11 06:53:43 +00:00 |
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world_128_109
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Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
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2007-02-25 01:49:09 +00:00 |
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world_128_110
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world_128_111
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world_128_112
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world_128_113
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world_128_114
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world_128_115
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world_128_116
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world_128_117
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world_128_118
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world_128_119
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world_128_120
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world_128_121
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world_128_122
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world_128_123
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world_128_124
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world_128_125
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world_128_126
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world_128_127
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world_128_128
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Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
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2007-02-25 01:49:09 +00:00 |
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world_128_129
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Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
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2007-02-25 01:49:09 +00:00 |
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world_129_100
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world_129_101
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Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
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2007-03-02 01:01:43 +00:00 |
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world_129_102
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world_129_103
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world_129_104
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world_129_105
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world_129_106
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world_129_107
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Applied patch #1145089 (cavesomething) to add region support
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2005-03-15 21:44:56 +00:00 |
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world_129_108
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Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
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2007-02-11 06:53:43 +00:00 |
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world_129_109
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Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
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2007-02-24 08:00:33 +00:00 |
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world_129_110
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world_129_111
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world_129_112
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world_129_113
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world_129_114
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world_129_115
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world_129_116
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world_129_117
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world_129_118
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world_129_119
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world_129_120
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world_129_121
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world_129_122
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world_129_123
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world_129_124
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world_129_125
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world_129_126
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world_129_127
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world_129_128
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world_129_129
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