maps/python/maps/witherspoon_manor
kbulgrien ba2f19f2dc Modify CFDialog.py to use a list of strings for the keywords instead of the "|"
delimited string for consistency and to reduce the need to specially parse the
string.  There seems no particular reason to stay with the "|" delimiter (and
@match use of it does not seem compelling enough to override the benefit of
removing the oddball parameter from both CFDialog.py and npc_dialog.py scripts.
This commit also updates every known dialog that is affected.  Also updated
are the comments in both dialog scripts to reflect the change.  In CFDialog.py
also pluralize some identifers to better reflect that they are used for lists.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10469 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-15 07:55:59 +00:00
..
README End of the Witherspoon ghost quest, some more fun. 2008-01-24 22:56:28 +00:00
devourers.py End of the Witherspoon ghost quest, some more fun. 2008-01-24 22:56:28 +00:00
ghost.py Modify CFDialog.py to use a list of strings for the keywords instead of the "|" 2008-11-15 07:55:59 +00:00
rolanda.py End of the Witherspoon ghost quest, some more fun. 2008-01-24 22:56:28 +00:00
tomb.py End of the Witherspoon ghost quest, some more fun. 2008-01-24 22:56:28 +00:00
weapon_shop.py End of the Witherspoon ghost quest, some more fun. 2008-01-24 22:56:28 +00:00

README

All the scripts in this directory are for the Witherspoon ghost quest.

Player can help a ghost accept his death and disappear.

Basic storyline: player finds a ghost and is supposed to go dig a find the body.

Body is near Scorn's east lake.

Quest has 3 endings:
* dig the body, lose it: ghost becomes angry and tries to kill the player (high level ghost, don't mess!)
* give back the body, small reward
* find the real story, get a bigger reward


All the dialogs are in the scripts and not in the maps.


Scripts and associated maps:
* devourers.py: for the Devourers priest in Scorn's temple, will recognize the runes on the dagger
* ghost.py: Witherspoon's ghost script, quest start and end
* rolanda.py: Rolanda the witch, in /scorn/houses/rolanda, will give the real story
* tomb.py: linked to the detector near the lake west of Scorn, will give the body and the dagger
* weapon_shop.py: merchand in Scorn's weapon shop, will direct to a priest to identify the runes on the dagger