maps/quests
anmaster e3c5a27df5 Fix broken floor in /quests/mcz/castle_water which was using glue that was supposed to look like water (and making it a floor). Replace it with a walkable water floor with same slowdown as glue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11596 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-03-04 19:50:06 +00:00
..
cd Apply region wilderness to Fortress Ang maps (/quests/cd/*) 2008-12-22 05:43:44 +00:00
greyshield Replace grey cave curved wall sections with black dungeon sections - which match the nearby walls and map theme 2008-12-22 06:05:20 +00:00
hendel Apply region wilderness to Strange Mountain maps (/quests/hendel/*) 2008-12-22 06:54:26 +00:00
mak Synch with Branches/1.x; Insert floor tiles beneath walls 2009-01-17 07:54:17 +00:00
mcz Fix broken floor in /quests/mcz/castle_water which was using glue that was supposed to look like water (and making it a floor). Replace it with a walkable water floor with same slowdown as glue. 2009-03-04 19:50:06 +00:00
peterm Apply region wilderness to Tower of Demonology Air Study 2008-12-22 06:52:23 +00:00
saromok Added no_spells tiles on the other side of the doorways to prevent players from using dimension door to access areas they shouldn't or from getting trapped in such areas by accident 2008-12-05 00:49:43 +00:00
skud Apply region wilderness to Skud Tower maps (/quests/skud/*) 2008-12-22 06:52:58 +00:00
todd/aljwaf Apply region (narcopin) to map 2008-12-22 05:08:30 +00:00