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				| Archery | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-21 22:39:30 +00:00 | 
		
			
			
			
			
				| Arena | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-21 22:39:30 +00:00 | 
		
			
			
			
			
				| Castle | Cosmetic changes with how fences (swall) merges with nearby walls | 2008-10-21 23:20:29 +00:00 | 
		
			
			
			
			
				| Cave | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-21 22:39:30 +00:00 | 
		
			
			
			
			
				| Cavern | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-21 22:39:30 +00:00 | 
		
			
			
			
			
				| Cavern2 | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-21 22:39:30 +00:00 | 
		
			
			
			
			
				| Chamber | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-21 22:39:30 +00:00 | 
		
			
			
			
			
				| Doors | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-21 22:39:30 +00:00 | 
		
			
			
			
			
				| Dungeon | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-21 22:39:30 +00:00 | 
		
			
			
			
			
				| Elements | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-21 22:39:30 +00:00 | 
		
			
			
			
			
				| Factory | Moved 'no_spells' down to the bottom of the stacking order, cosmetic changes with how fences (swall) merges with nearby walls | 2008-10-21 23:10:25 +00:00 | 
		
			
			
			
			
				| Finish | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-21 22:39:30 +00:00 | 
		
			
			
			
			
				| Fortress | Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic | 2008-10-06 00:39:46 +00:00 | 
		
			
			
			
			
				| GreyMaster | Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic | 2008-10-06 00:39:46 +00:00 | 
		
			
			
			
			
				| Greysword | In quests/greyshield/Greysword: Add missing woodfloor arches in some places. In quests/greyshield/Fortress: Remove some floor tiles hidden under another layer of floor tiles, fix a @match. | 2008-06-13 12:35:43 +00:00 | 
		
			
			
			
			
				| Sphinx | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-21 22:39:30 +00:00 |