maps/planes
partmedia bc33ca3fde Create checks instead of template-making them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18887 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-04 12:56:28 +00:00
..
IPO_storage Create checks instead of template-making them. 2013-08-04 12:56:28 +00:00
README - add new map folder for non localized locations 2004-05-25 03:43:55 +00:00
bigchest Technical change, no function changes. Updated formatting of creation and modified time stamps to Guild Bigchest (planes/bigchest). 2012-02-20 05:51:11 +00:00
greenway1 Run MapNormalizer editor script on all map files. 2013-07-19 10:23:00 +00:00
greenway2 Run MapNormalizer editor script on all map files. 2013-07-19 10:23:00 +00:00
greenway3 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-20 23:51:28 +00:00
greenway4 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-20 23:51:28 +00:00
greenway5 Run MapNormalizer editor script on all map files. 2013-07-19 10:23:00 +00:00
greenway6 Run MapNormalizer editor script on all map files. 2013-07-19 10:23:00 +00:00
greenway7 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-20 23:51:28 +00:00
greenway8 Run MapNormalizer editor script on all map files. 2013-07-19 10:23:00 +00:00
greenway9 Run MapNormalizer editor script on all map files. 2013-07-19 10:23:00 +00:00
harcanna_wood Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
purpleworm Remove unnecessary name_pl references in Purple Worm's Stomach (planes/purpleworm). 2011-11-13 04:35:07 +00:00
sorrow_ruin Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-20 23:51:28 +00:00

README

This folder is for maps which are not part of the *physical* world and have no actual location but are locations none the less.  Examples would be astral plane, hells and heavens, elemental planes, the Greenway...  Basically maps you may enter from one place but exit somewhere totally different in respect to the world map.