maps/scorn/houses
bbotbuilder a6706efa75 set the 'difficulty' value on some maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9738 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-12 03:26:11 +00:00
..
angrygiant Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
barracks Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
bowyer Replace obsolete field slow_move with move_slow/move_slow_penalty. 2007-11-18 23:16:20 +00:00
breezy_acres Update spellcasting objects to use inventory objects. 2007-11-04 19:05:10 +00:00
breezy_under Add missing floors under walls in /scorn/houses/breezy_under 2008-06-06 13:31:01 +00:00
breezy_under2 Update spellcasting objects to use inventory objects. 2007-11-04 19:05:10 +00:00
chess_club Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
cornerbrook Fix two mixed up connections in /scorn/houses/cornerbrook to make the right messagess display for the right events. 2008-06-06 13:29:32 +00:00
cornerbrook_under Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
easy_house.1.a set the 'difficulty' value on some maps 2008-08-12 03:26:11 +00:00
easy_house.1.b set the 'difficulty' value on some maps 2008-08-12 03:26:11 +00:00
easy_house.1.c set the 'difficulty' value on some maps 2008-08-12 03:26:11 +00:00
farmhouse Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
house.haunted set the 'difficulty' value on some maps 2008-08-12 03:26:11 +00:00
house.haunted2 set the 'difficulty' value on some maps 2008-08-12 03:26:11 +00:00
house1 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
house2 Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
house3.1st Updated map header. 2008-07-19 23:02:35 +00:00
house3.2nd Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
house3.bas1 Updated map header. 2008-07-19 23:02:35 +00:00
house3.bas2 Update spellcasting objects to use inventory objects. 2007-11-04 19:05:10 +00:00
jeweler Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
jones Make the trap on the treasure chest less deadly for new players - removed the spikes trap and set a fixed damage amount on the rune of shocking 2007-11-04 07:20:19 +00:00
kitchen Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
map.fr.ruin Synchronize with branch - maps names and map difficulty settings 2007-10-26 01:41:16 +00:00
maze1 Merge existing changes from trunk; make Fun House map a little more friendly to new players by replacing the skeletons with zombies, then reducing the number of initial zombies by 2 and also only having one zombie generator 2007-11-04 07:08:16 +00:00
messhall Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
newhouse1 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
resir Add missing other_arch. 2008-08-02 09:27:03 +00:00
riverside_manor Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
riverside_under Update spellcasting objects to use inventory objects. 2007-11-04 19:05:10 +00:00
rolanda Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty). 2008-07-17 15:28:26 +00:00
scorn_trappers Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty). 2008-07-17 15:28:26 +00:00
smithery Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
tannery Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty). 2008-07-17 15:28:26 +00:00
wizardw Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
wizz.entry Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
wizz.lev1 Add missing floor tiles, removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements 2007-11-07 06:05:12 +00:00
wizz.lev1.pass1 In /scorn/houses/resir move magic mouth to below floor, in /scorn/houses/wizz.lev1.pass1 remove duplicate wall tile under another wall tile. 2008-06-06 13:42:15 +00:00
woodhouse Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty). 2008-07-17 15:28:26 +00:00