maps/python
partmedia cc14782398 Initialize Python commands in one file
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21186 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-21 00:29:14 +00:00
..
CFReputation Add reputation-based trigger 2018-12-30 05:15:57 +00:00
IPO @ add conversion computations, and a description of existing coins. 2019-05-16 18:25:03 +00:00
casino The casino code for major wins (in all the different slot types) was missing a cast to integer, this resulted in a traceback on Python 3.x. 2009-02-14 18:00:40 +00:00
commands Add 'dip' command 2020-03-21 00:29:10 +00:00
dialog Fix print() 2019-11-27 23:25:27 +00:00
events Initialize Python commands in one file 2020-03-21 00:29:14 +00:00
gods Fix bug #2933502: Valkyrie not working. 2010-09-03 16:05:25 +00:00
guilds Reduce guild arrest jail time 2017-08-15 23:41:45 +00:00
items Always print message when stopping 2019-08-17 05:55:09 +00:00
maps Check object is player before calling QuestGetState() 2019-12-27 04:57:31 +00:00
misc Add reputation-based trigger 2018-12-30 05:15:57 +00:00
monsters Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
pshop Make it possible for players to rent private shops. 2014-05-25 21:55:18 +00:00
quests Check object is player before calling QuestGetState() 2019-12-27 04:57:31 +00:00
start Adapt to renamed face names. 2011-06-26 18:33:01 +00:00
tod Adjusted the error message to reflect the name of the script. 2015-05-17 19:11:40 +00:00
CFBank.py Restore original CFBank API 2017-07-27 06:35:06 +00:00
CFBoard.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFCampfire.py Run whitespace cleanup script in maps/python. 2009-01-30 01:22:22 +00:00
CFDataBase.py Make it possible for players to rent private shops. 2014-05-25 21:55:18 +00:00
CFDataFile.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
CFDialog.py Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
CFGamble.py Fix tab error in CFGamble.py 2009-02-11 21:20:20 +00:00
CFGuildClearance.py Remove trailing whitespace. 2013-05-09 11:08:11 +00:00
CFGuilds.py Fix typo. 2013-06-09 16:54:22 +00:00
CFItemBroker.py Correctly handle items with nrof 0. 2011-05-29 18:27:46 +00:00
CFLog.py Patch #1550744 (Python scripts should not hardcode timezones) courtesy Mark Kidder 2006-09-02 14:26:26 +00:00
CFMail.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFMapTransformer.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
CFMove.py Use the wrapper move_to() function, remove unused function. 2012-07-08 16:19:43 +00:00
CFTimeOfDay.py Run whitespace cleanup script in maps/python. 2009-01-30 01:22:22 +00:00
CFWorld.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
Move_Fog.py fine tuned fog duration and speed 2010-08-17 23:37:34 +00:00
Moving_Fog.py Remove trailing whitespace. 2013-05-09 11:08:11 +00:00
README Remove trailing whitespace. 2007-03-24 13:15:00 +00:00

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3