.. |
apartments
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
casino_infernal
|
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
|
2009-06-08 22:26:59 +00:00 |
dragon_hangar
|
Run MapNormalizer editor script on all map files.
|
2009-07-12 14:47:05 +00:00 |
dreaming_sage
|
Fix guilds portals to Brest.
|
2012-01-01 15:35:09 +00:00 |
illusion
|
Replace the stairway to Tower of Illusion, 6th level in Navar. The next level is up, the original stairway went down.
|
2011-11-18 05:24:57 +00:00 |
jail
|
Cosmetic changes with fence sections for nicer merging to Navar Jail, Level 2 in Navar.
|
2011-11-19 04:31:53 +00:00 |
light
|
Remove line breaks in magic_mouth text to Navar Lighthouse, Level 4.
|
2011-11-19 04:40:13 +00:00 |
magara/houses
|
Removed line breaks in sign text to Museum of Arms in Navar.
|
2011-11-20 06:08:35 +00:00 |
misc
|
Cosmetic changes with cave wall sections for nicer merging to Civic Theater, Lower Level 3 in Navar.
|
2011-11-18 05:01:20 +00:00 |
mlab
|
Removed unnecessary references to name_pl and corrected one reference (keys) in Small House (navar/spyhouse). Technical change, no functional changes.
|
2011-11-13 04:24:46 +00:00 |
slums
|
Removed line breaks in sign text to Rock Gardens in Navar.
|
2011-11-20 06:15:11 +00:00 |
smugglers_cove
|
Cosmetic change for nicer cave wall merging to The Old Warehouse, Cavern in Navar.
|
2011-11-20 07:12:04 +00:00 |
temples
|
Removed line breaks in NPC dialogue text to Temple of Gorokh in Navar.
|
2011-11-20 07:29:37 +00:00 |
tower
|
Removed line breaks in magic_mouth dialogue text to Spiral Tower, Finale in Navar.
|
2011-11-21 06:27:45 +00:00 |
troll_canyon
|
Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.12) in Navar.
|
2011-11-21 06:48:59 +00:00 |
bow_shop
|
Update or correct entrance x and y coordinates in the map headers.
|
2011-10-10 05:16:22 +00:00 |
city1church1
|
Update or correct entrance x and y coordinates in the map headers.
|
2011-10-09 19:56:01 +00:00 |
city1court
|
Add missing floor tiles beneath exits
|
2008-11-29 05:56:04 +00:00 |
city1enter
|
Update name_pl reference to Strange Book (now Books) in the Navar Gatehouse.
|
2011-11-09 06:02:17 +00:00 |
city1houses
|
Removed line breaks in message text to Navar City Houses (city1houses)
|
2011-11-09 06:05:48 +00:00 |
city1houses2
|
Unify Created: and Modified: map headers.
|
2007-11-02 22:49:56 +00:00 |
city1houses3
|
Unify Created: and Modified: map headers.
|
2007-11-02 22:49:56 +00:00 |
city1prison
|
(Inprogress checkin) Update map names to make them unique and more descriptive
|
2008-10-26 01:22:39 +00:00 |
collosium
|
Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
|
2008-11-03 05:44:22 +00:00 |
iscar
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
mouse_house
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
navar_city.quests
|
New small quest, to inform of Grukk's tower.
|
2012-01-01 15:03:29 +00:00 |
southgatehouse
|
Place light sources and exits beneath floor tiles in the Port of Navar, South Gate House.
|
2011-10-09 20:07:31 +00:00 |
spyhouse
|
Removed line breaks in message text to Small House (navar/spyhouse).
|
2011-11-13 04:27:12 +00:00 |
university
|
Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks.
|
2008-05-20 22:02:01 +00:00 |
warehouse1
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
warehouse2
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
warehouse3
|
Removed line breaks in NPC dialogue text to Warehouse #3 in Navar.
|
2011-11-22 05:50:53 +00:00 |
warehouse4
|
Lore reference change and punctuation correction to NPC dialogue in Warehouse #4 in Navar.
|
2011-11-22 05:57:36 +00:00 |
warehouse5
|
Remove misplaced character (iend -> end) of text which broke an archetype in Warehouse #5 in Navar.
|
2011-11-22 06:04:32 +00:00 |
warehouse6
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
warehouse7
|
Correct map title to Warehouse 7 in Navar, warehouse7 map is now Warehouse 7 (not 8).
|
2011-11-22 06:07:05 +00:00 |
warehouse8
|
Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
|
2008-12-11 08:06:27 +00:00 |
westgatehouse
|
Give West and South Gatehouse maps in Navar a default difficulty level.
|
2011-10-09 20:04:44 +00:00 |