maps/navar_city
ryo_saeba ee8268111c Fix guilds portals to Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16416 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-01 15:35:09 +00:00
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apartments Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
casino_infernal Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range. 2009-06-08 22:26:59 +00:00
dragon_hangar Run MapNormalizer editor script on all map files. 2009-07-12 14:47:05 +00:00
dreaming_sage Fix guilds portals to Brest. 2012-01-01 15:35:09 +00:00
illusion Replace the stairway to Tower of Illusion, 6th level in Navar. The next level is up, the original stairway went down. 2011-11-18 05:24:57 +00:00
jail Cosmetic changes with fence sections for nicer merging to Navar Jail, Level 2 in Navar. 2011-11-19 04:31:53 +00:00
light Remove line breaks in magic_mouth text to Navar Lighthouse, Level 4. 2011-11-19 04:40:13 +00:00
magara/houses Removed line breaks in sign text to Museum of Arms in Navar. 2011-11-20 06:08:35 +00:00
misc Cosmetic changes with cave wall sections for nicer merging to Civic Theater, Lower Level 3 in Navar. 2011-11-18 05:01:20 +00:00
mlab Removed unnecessary references to name_pl and corrected one reference (keys) in Small House (navar/spyhouse). Technical change, no functional changes. 2011-11-13 04:24:46 +00:00
slums Removed line breaks in sign text to Rock Gardens in Navar. 2011-11-20 06:15:11 +00:00
smugglers_cove Cosmetic change for nicer cave wall merging to The Old Warehouse, Cavern in Navar. 2011-11-20 07:12:04 +00:00
temples Removed line breaks in NPC dialogue text to Temple of Gorokh in Navar. 2011-11-20 07:29:37 +00:00
tower Removed line breaks in magic_mouth dialogue text to Spiral Tower, Finale in Navar. 2011-11-21 06:27:45 +00:00
troll_canyon Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.12) in Navar. 2011-11-21 06:48:59 +00:00
bow_shop Update or correct entrance x and y coordinates in the map headers. 2011-10-10 05:16:22 +00:00
city1church1 Update or correct entrance x and y coordinates in the map headers. 2011-10-09 19:56:01 +00:00
city1court Add missing floor tiles beneath exits 2008-11-29 05:56:04 +00:00
city1enter Update name_pl reference to Strange Book (now Books) in the Navar Gatehouse. 2011-11-09 06:02:17 +00:00
city1houses Removed line breaks in message text to Navar City Houses (city1houses) 2011-11-09 06:05:48 +00:00
city1houses2 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
city1houses3 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
city1prison (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 01:22:39 +00:00
collosium Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer) 2008-11-03 05:44:22 +00:00
iscar Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
mouse_house Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
navar_city.quests New small quest, to inform of Grukk's tower. 2012-01-01 15:03:29 +00:00
southgatehouse Place light sources and exits beneath floor tiles in the Port of Navar, South Gate House. 2011-10-09 20:07:31 +00:00
spyhouse Removed line breaks in message text to Small House (navar/spyhouse). 2011-11-13 04:27:12 +00:00
university Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks. 2008-05-20 22:02:01 +00:00
warehouse1 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
warehouse2 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
warehouse3 Removed line breaks in NPC dialogue text to Warehouse #3 in Navar. 2011-11-22 05:50:53 +00:00
warehouse4 Lore reference change and punctuation correction to NPC dialogue in Warehouse #4 in Navar. 2011-11-22 05:57:36 +00:00
warehouse5 Remove misplaced character (iend -> end) of text which broke an archetype in Warehouse #5 in Navar. 2011-11-22 06:04:32 +00:00
warehouse6 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
warehouse7 Correct map title to Warehouse 7 in Navar, warehouse7 map is now Warehouse 7 (not 8). 2011-11-22 06:07:05 +00:00
warehouse8 Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed) 2008-12-11 08:06:27 +00:00
westgatehouse Give West and South Gatehouse maps in Navar a default difficulty level. 2011-10-09 20:04:44 +00:00