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Archery
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 22:39:30 +00:00 |
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Arena
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 22:39:30 +00:00 |
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Castle
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Cosmetic changes with how fences (swall) merges with nearby walls
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2008-10-21 23:20:29 +00:00 |
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Cave
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 22:39:30 +00:00 |
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Cavern
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Replace and phase out the (old) oakdoor graphic with something different
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2008-11-30 05:47:35 +00:00 |
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Cavern2
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 22:39:30 +00:00 |
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Chamber
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 22:39:30 +00:00 |
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Doors
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 22:39:30 +00:00 |
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Dungeon
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 22:39:30 +00:00 |
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Elements
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 22:39:30 +00:00 |
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Factory
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Moved 'no_spells' down to the bottom of the stacking order, cosmetic changes with how fences (swall) merges with nearby walls
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2008-10-21 23:10:25 +00:00 |
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Finish
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Replace and phase out the (old) oakdoor graphic with something different
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2008-11-30 05:47:35 +00:00 |
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Fortress
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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2008-10-06 00:39:46 +00:00 |
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GreyMaster
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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2008-10-06 00:39:46 +00:00 |
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Greysword
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Replace and phase out the (old) oakdoor graphic with something different
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2008-11-30 05:47:35 +00:00 |
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Sphinx
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 22:39:30 +00:00 |