maps/test
ryo_saeba 1c045b242c Fix some conversions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21606 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-12 20:02:45 +00:00
..
anthony
newmaps Change firewalls in maps to use direction instead of sp. Depends on r20469. 2017-08-06 01:08:45 +00:00
quest_handling Remove trailing whitespace. 2013-05-09 11:08:11 +00:00
README
barrel
bigmonpit
boat
cfanim Add 'drop' and 'pickup' tests. 2012-07-08 15:12:02 +00:00
cfanim.animation
cfanim.button
cfanim.conjurer
cfanim.ghosted.animation
cfanim.py
cfanim.take.drop.animation Add 'drop' and 'pickup' tests. 2012-07-08 15:12:02 +00:00
connected_bug
cyclops
diagonal
dialog
faceofdeath
find_by_arch_name
find_by_arch_name.py
gen_test
granpa_dialog.msg
insert_bug
lighting
multisquare
paralyze
pit
playermover
python Test for MoveTo(). 2012-07-08 16:12:25 +00:00
python.py Fix some conversions. 2020-12-12 20:02:45 +00:00
python_exit.py
python_pickup.py
python_timer.py
quest
quest.py
randomtreasure Update randomtreasure test map (test/randomtreasure) with flooring, all available random_item archetypes and descriptive signs. 2014-09-04 22:53:52 +00:00
reaper
remote_altar
say
spell_requirements
talked_to
teleporter_test
templatetest
test.quests
throw
thrown_pickup
tile1
tile2
tile3
tod
tod2
trapdoor
traps Capitalize crossfire to Crossfire when referenced from within the game. 2014-08-07 05:18:59 +00:00
treasurelist
trigger

README

The maps in this directory are simple test maps.  Most of them were used
to test a reported bug.  They are included here simply because they may be
useful in the future.

MSW 2002-10-15