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				| apartments | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 06:16:28 +00:00 | 
		
			
			
			
			
				| casino_infernal | Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer) | 2008-11-03 05:44:22 +00:00 | 
		
			
			
			
			
				| dragon_hangar | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 06:16:28 +00:00 | 
		
			
			
			
			
				| dreaming_sage | Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer) | 2008-11-21 02:37:29 +00:00 | 
		
			
			
			
			
				| illusion | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 06:49:08 +00:00 | 
		
			
			
			
			
				| jail | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 06:16:28 +00:00 | 
		
			
			
			
			
				| light | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 06:16:28 +00:00 | 
		
			
			
			
			
				| magara/houses | Insert missing floor tile beneath stone blocks, cosmetic wall changes for nicer merging | 2008-11-29 06:19:10 +00:00 | 
		
			
			
			
			
				| misc | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 06:49:08 +00:00 | 
		
			
			
			
			
				| mlab | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-28 01:50:01 +00:00 | 
		
			
			
			
			
				| slums | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 06:16:28 +00:00 | 
		
			
			
			
			
				| smugglers_cove | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-26 06:35:49 +00:00 | 
		
			
			
			
			
				| temples | Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer) | 2008-11-03 05:44:22 +00:00 | 
		
			
			
			
			
				| tower | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-26 02:06:25 +00:00 | 
		
			
			
			
			
				| troll_canyon | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-26 06:35:49 +00:00 | 
		
			
			
			
			
				| city1church1 | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 06:16:28 +00:00 | 
		
			
			
			
			
				| city1court | Add missing floor tiles beneath exits | 2008-11-29 05:56:04 +00:00 | 
		
			
			
			
			
				| city1enter | Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic | 2008-09-21 19:59:50 +00:00 | 
		
			
			
			
			
				| city1houses | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| city1houses2 | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| city1houses3 | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| city1prison | (Inprogress checkin) Update map names to make them unique and more descriptive | 2008-10-26 01:22:39 +00:00 | 
		
			
			
			
			
				| collosium | Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer) | 2008-11-03 05:44:22 +00:00 | 
		
			
			
			
			
				| iscar | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 05:54:39 +00:00 | 
		
			
			
			
			
				| mouse_house | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 05:54:39 +00:00 | 
		
			
			
			
			
				| spyhouse | Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic | 2008-09-21 19:59:50 +00:00 | 
		
			
			
			
			
				| university | Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks. | 2008-05-20 22:02:01 +00:00 | 
		
			
			
			
			
				| warehouse1 | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 05:54:39 +00:00 | 
		
			
			
			
			
				| warehouse2 | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 05:54:39 +00:00 | 
		
			
			
			
			
				| warehouse3 | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 05:54:39 +00:00 | 
		
			
			
			
			
				| warehouse4 | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 05:54:39 +00:00 | 
		
			
			
			
			
				| warehouse5 | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 05:54:39 +00:00 | 
		
			
			
			
			
				| warehouse6 | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 05:54:39 +00:00 | 
		
			
			
			
			
				| warehouse7 | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 05:54:39 +00:00 | 
		
			
			
			
			
				| warehouse8 | Replace and phase out the (old) oakdoor graphic with something different | 2008-11-29 05:54:39 +00:00 |