Per bugs/942, the server has problems dealing with glow_radius larger than 4. I reviewed the maps using absurdly high (>= 12) glow_radius and removed them where they had no business having them. These changes fell into the category of: - There is no darkness or outdoor flag, so remove the light4 - Object with custom glow_radius, but no darkness or outdoor flag, so remove glow_radius line - Unlinked maps |
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graphic_shop | ||
ant_tunnel | ||
farm | ||
fisherman_shack | ||
house1 | ||
house2 | ||
house2_basement | ||
house3 | ||
house4 | ||
house5 | ||
house6 | ||
house7 | ||
house8 | ||
house9 | ||
house9_attic | ||
house10 | ||
lighthouse1 | ||
lighthouse2 | ||
signs | ||
tower1 | ||
tower2 | ||
tower3 | ||
tower4 | ||
town1 | ||
town2 | ||
training |