.. |
apartments
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
casino_infernal
|
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
|
2009-06-08 22:26:59 +00:00 |
dragon_hangar
|
Run MapNormalizer editor script on all map files.
|
2009-07-12 14:47:05 +00:00 |
dreaming_sage
|
Merge in changes from the guild template (r14506) to fix the connection to the inventory check for the Guild Tannery Token and the gate. Update applied to all guild maps secondfloor.
|
2011-11-06 00:36:14 +00:00 |
illusion
|
Removed references to name_pl in Tower of Illusion, Exit in Navar. Technical change, no functional changes.
|
2011-11-09 06:08:03 +00:00 |
jail
|
Correct and remove unnecessary name_pl references to Navar Jail, Entrance. Technical change, no functional changes.
|
2011-11-09 06:12:50 +00:00 |
light
|
Run MapNormalizer editor script on all map files.
|
2009-07-12 14:47:05 +00:00 |
magara/houses
|
Move a fighting map outside Navar's shop zone.
|
2010-08-04 17:13:52 +00:00 |
misc
|
Remove unnecessary name_pl references to the Civic Theater, Lower Level 3 in Navar. Technical change, no functional changes.
|
2011-11-10 06:13:47 +00:00 |
mlab
|
Removed unnecessary references to name_pl and corrected one reference (keys) in Small House (navar/spyhouse). Technical change, no functional changes.
|
2011-11-13 04:24:46 +00:00 |
slums
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
smugglers_cove
|
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
|
2009-06-08 22:26:59 +00:00 |
temples
|
Update or correct entrance x and y coordinates in the map headers.
|
2011-10-09 19:56:01 +00:00 |
tower
|
(Inprogress checkin) Update map names to make them unique and more descriptive
|
2008-10-26 02:06:25 +00:00 |
troll_canyon
|
Run MapNormalizer editor script on all map files.
|
2009-07-12 14:47:05 +00:00 |
bow_shop
|
Update or correct entrance x and y coordinates in the map headers.
|
2011-10-10 05:16:22 +00:00 |
city1church1
|
Update or correct entrance x and y coordinates in the map headers.
|
2011-10-09 19:56:01 +00:00 |
city1court
|
Add missing floor tiles beneath exits
|
2008-11-29 05:56:04 +00:00 |
city1enter
|
Update name_pl reference to Strange Book (now Books) in the Navar Gatehouse.
|
2011-11-09 06:02:17 +00:00 |
city1houses
|
Removed line breaks in message text to Navar City Houses (city1houses)
|
2011-11-09 06:05:48 +00:00 |
city1houses2
|
Unify Created: and Modified: map headers.
|
2007-11-02 22:49:56 +00:00 |
city1houses3
|
Unify Created: and Modified: map headers.
|
2007-11-02 22:49:56 +00:00 |
city1prison
|
(Inprogress checkin) Update map names to make them unique and more descriptive
|
2008-10-26 01:22:39 +00:00 |
collosium
|
Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
|
2008-11-03 05:44:22 +00:00 |
iscar
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
mouse_house
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
southgatehouse
|
Place light sources and exits beneath floor tiles in the Port of Navar, South Gate House.
|
2011-10-09 20:07:31 +00:00 |
spyhouse
|
Removed line breaks in message text to Small House (navar/spyhouse).
|
2011-11-13 04:27:12 +00:00 |
university
|
Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks.
|
2008-05-20 22:02:01 +00:00 |
warehouse1
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
warehouse2
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
warehouse3
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
warehouse4
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
warehouse5
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
warehouse6
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
warehouse7
|
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
|
2008-12-03 01:28:13 +00:00 |
warehouse8
|
Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
|
2008-12-11 08:06:27 +00:00 |
westgatehouse
|
Give West and South Gatehouse maps in Navar a default difficulty level.
|
2011-10-09 20:04:44 +00:00 |