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world_100_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
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world_100_101
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world_100_102
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world_100_103
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world_100_104
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world_100_105
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world_100_106
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world_100_107
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world_100_108
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world_100_109
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world_100_110
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world_100_111
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world_100_112
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world_100_113
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- More terra-forming around Port Joseph to smooth out the water depth
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2010-06-03 02:16:06 +00:00 |
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world_100_114
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Adapt to renamed archetype names.
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2011-11-05 22:37:30 +00:00 |
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world_100_115
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- Open up a bit more sea to the port of Scorn ships.
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2010-05-30 06:36:08 +00:00 |
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world_100_116
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Adapt to renamed archetype names.
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2011-11-05 22:37:30 +00:00 |
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world_100_117
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Fix syntax error.
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2010-06-13 06:09:10 +00:00 |
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world_100_118
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world_100_119
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world_100_120
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world_100_121
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world_100_122
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world_100_123
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world_100_124
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world_100_125
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world_100_126
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world_100_127
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world_100_128
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world_100_129
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world_101_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
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world_101_101
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world_101_102
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world_101_103
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world_101_104
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world_101_105
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world_101_106
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world_101_107
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world_101_108
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world_101_109
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world_101_110
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world_101_111
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world_101_112
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world_101_113
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world_101_114
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New Map, Port Joseph Imperial Post Office (port_joseph/town/shops/IPO_portjoseph) that includes message sending and receiving. Updated world map (world/world_101_114) to include the IPO.
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2012-08-21 06:06:57 +00:00 |
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world_101_115
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- More terra-forming around Port Joseph to smooth out the water depth
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2010-06-03 02:16:06 +00:00 |
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world_101_116
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- Open up a bit more sea to the port of Scorn ships.
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2010-05-30 06:36:08 +00:00 |
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world_101_117
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world_101_118
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world_101_119
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world_101_120
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world_101_121
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world_101_122
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world_101_123
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world_101_124
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world_101_125
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world_101_126
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world_101_127
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world_101_128
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world_101_129
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world_102_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
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world_102_101
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…
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world_102_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
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world_102_103
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world_102_104
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world_102_105
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world_102_106
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world_102_107
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world_102_108
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Update Drunken Barbarian guild to use the new guild and guild storage graphics on the world map (world/world_102_108). Cosmetic change only, no functional changes. Requires archetype update r18435 or newer.
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2012-09-12 05:39:43 +00:00 |
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world_102_109
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- This is essentially a revert/replacement of 13380. After checking the world
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2010-06-09 05:25:55 +00:00 |
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world_102_110
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world_102_111
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world_102_112
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world_102_113
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world_102_114
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- More terra-forming around Port Joseph to smooth out the water depth
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2010-06-03 02:16:06 +00:00 |
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world_102_115
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Use the correct event to advance the quest state.
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2012-03-25 20:16:24 +00:00 |
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world_102_116
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world_102_117
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world_102_118
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world_102_119
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world_102_120
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world_102_121
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world_102_122
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world_102_123
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world_102_124
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world_102_125
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world_102_126
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world_102_127
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world_102_128
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world_102_129
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world_103_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
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world_103_101
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Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:32:22 +00:00 |
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world_103_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
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world_103_103
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world_103_104
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world_103_105
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world_103_106
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world_103_107
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world_103_108
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…
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world_103_109
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- This is essentially a revert/replacement of 13380. After checking the world
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2010-06-09 05:25:55 +00:00 |
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world_103_110
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Adapt to renamed archetype names.
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2011-11-05 22:37:30 +00:00 |
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world_103_111
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…
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world_103_112
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…
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world_103_113
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…
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world_103_114
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- Open up a bit more sea to the port of Scorn ships.
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2010-05-30 06:36:08 +00:00 |
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world_103_115
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Apply scorncounty region to some of the maps surrounding Scorn
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2008-10-31 01:16:59 +00:00 |
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world_103_116
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Apply scorncounty region to some of the maps surrounding Scorn
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2008-10-31 01:16:59 +00:00 |
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world_103_117
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…
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world_103_118
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world_103_119
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world_103_120
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world_103_121
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world_103_122
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world_103_123
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world_103_124
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world_103_125
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world_103_126
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world_103_127
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New map, Stoneville Bank and Savings (dragonisland/shops/bank_stoneville) located on Dragon Island, in Stoneville. Smaller bank with less currency conversion tables so it does not compete with the Adventures Guild. Updated world map (world/world_103_127) for the bank.
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2012-09-03 06:52:21 +00:00 |
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world_103_128
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…
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world_103_129
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…
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world_104_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
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world_104_101
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Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:32:22 +00:00 |
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world_104_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
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world_104_103
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…
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world_104_104
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world_104_105
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world_104_106
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…
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world_104_107
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…
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world_104_108
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…
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world_104_109
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- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
|
world_104_110
|
…
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world_104_111
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- This is essentially a revert/replacement of 13380. After checking the world
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2010-06-09 05:25:55 +00:00 |
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world_104_112
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- This is essentially a revert/replacement of 13380. After checking the world
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2010-06-09 05:25:55 +00:00 |
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world_104_113
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Dummy quest for the fortress of Barad-Dur.
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2012-03-25 18:50:10 +00:00 |
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world_104_114
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- Adjust Scorn harbor shipping lanes. This is an incremental expansion of
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2010-05-29 22:44:24 +00:00 |
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world_104_115
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Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Rename fortress (with the King) to Castle of Scorn in world map (world/world_104_115).
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2013-03-18 23:03:56 +00:00 |
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world_104_116
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Cosmetic and layout changes to Oled's Cafe (scorn/shops/oleds_cafe) in Scorn. Enlarged the map to include area surrounding the cafe, added some windows, changed the location of the door. Updated world map (world/world_104_116) for map entrance coordinate changes.
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2012-07-03 06:52:45 +00:00 |
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world_104_117
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world_104_118
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world_104_119
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world_104_120
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world_104_121
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world_104_122
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world_104_123
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world_104_124
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world_104_125
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world_104_126
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world_104_127
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world_104_128
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…
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world_104_129
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…
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world_105_100
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Add more shallow_sea around the shoreline
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2008-12-18 07:03:37 +00:00 |
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world_105_101
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Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:32:22 +00:00 |
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world_105_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
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world_105_103
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…
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world_105_104
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world_105_105
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world_105_106
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world_105_107
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…
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world_105_108
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…
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world_105_109
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- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
|
world_105_110
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
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world_105_111
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- This is essentially a revert/replacement of 13380. After checking the world
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2010-06-09 05:25:55 +00:00 |
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world_105_112
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…
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world_105_113
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Update Green Goblin guild to use the new guild and guild storage graphics in Ruins of Euthville map (world/world_105_113). Cosmetic change only, no functional changes. Requires archetype update r18442 or newer.
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2012-09-18 04:17:15 +00:00 |
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world_105_114
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Apply scorncounty region to some of the maps surrounding Scorn
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2008-10-31 01:16:59 +00:00 |
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world_105_115
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Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Updated map names for Chess Club, Zoo, Small Well and The Arena in world map (world/world_105_115).
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2013-03-19 23:00:40 +00:00 |
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world_105_116
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Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Updated and organized sign text information in world map (world/world_105_116).
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2013-03-19 23:16:49 +00:00 |
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world_105_117
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world_105_118
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Replace handler with specific one. Requires arch revision 15303.
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2011-10-29 10:56:21 +00:00 |
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world_105_119
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…
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world_105_120
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…
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world_105_121
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world_105_122
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…
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world_105_123
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…
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world_105_124
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…
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world_105_125
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…
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world_105_126
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…
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world_105_127
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…
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world_105_128
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…
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world_105_129
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…
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world_106_100
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Add more shallow_sea around the shoreline
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2008-12-18 07:03:37 +00:00 |
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world_106_101
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Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:32:22 +00:00 |
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world_106_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
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world_106_103
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…
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world_106_104
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…
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world_106_105
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…
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world_106_106
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…
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world_106_107
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…
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world_106_108
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…
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world_106_109
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- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
|
world_106_110
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
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world_106_111
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…
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world_106_112
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…
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world_106_113
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…
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world_106_114
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…
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world_106_115
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Replace handler with specific one. Requires arch revision 15303.
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2011-10-29 10:56:21 +00:00 |
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world_106_116
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Apply scorncounty region to some of the maps surrounding Scorn
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2008-10-31 01:16:59 +00:00 |
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world_106_117
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…
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world_106_118
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…
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world_106_119
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world_106_120
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world_106_121
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world_106_122
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world_106_123
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world_106_124
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world_106_125
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world_106_126
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world_106_127
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world_106_128
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…
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world_106_129
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…
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world_107_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_107_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
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world_107_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
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world_107_103
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…
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world_107_104
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…
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world_107_105
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world_107_106
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world_107_107
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world_107_108
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world_107_109
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world_107_110
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world_107_111
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world_107_112
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world_107_113
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world_107_114
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world_107_115
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world_107_116
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world_107_117
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world_107_118
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world_107_119
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world_107_120
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world_107_121
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world_107_122
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world_107_123
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Removed forced line breaks, spelling correction (artefacts -> artifacts) and punctuation updates to message text in Brest world map (world/world_107_123).
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2012-03-16 03:43:23 +00:00 |
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world_107_124
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-22 01:47:55 +00:00 |
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world_107_125
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…
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world_107_126
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…
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world_107_127
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…
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world_107_128
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 22:39:30 +00:00 |
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world_107_129
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…
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world_108_100
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Make very small island all sand (beach)
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2008-12-18 07:10:51 +00:00 |
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world_108_101
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…
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world_108_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
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world_108_103
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…
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world_108_104
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…
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world_108_105
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world_108_106
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world_108_107
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world_108_108
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world_108_109
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world_108_110
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world_108_111
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world_108_112
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world_108_113
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world_108_114
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world_108_115
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world_108_116
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world_108_117
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world_108_118
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world_108_119
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world_108_120
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world_108_121
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world_108_122
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world_108_123
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Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing
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2008-11-28 01:45:33 +00:00 |
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world_108_124
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world_108_125
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world_108_126
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world_108_127
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world_108_128
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…
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world_108_129
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…
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world_109_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_109_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_109_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_109_103
|
…
|
|
|
world_109_104
|
…
|
|
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world_109_105
|
…
|
|
|
world_109_106
|
…
|
|
|
world_109_107
|
…
|
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world_109_108
|
…
|
|
|
world_109_109
|
…
|
|
|
world_109_110
|
…
|
|
|
world_109_111
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
|
world_109_112
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
|
world_109_113
|
…
|
|
|
world_109_114
|
…
|
|
|
world_109_115
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
|
world_109_116
|
…
|
|
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world_109_117
|
…
|
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world_109_118
|
…
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world_109_119
|
…
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world_109_120
|
…
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world_109_121
|
…
|
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world_109_122
|
…
|
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world_109_123
|
…
|
|
|
world_109_124
|
…
|
|
|
world_109_125
|
…
|
|
|
world_109_126
|
New Map, Lake Country Imperial Post Office (lake_country/shops/IPO_lakecountry) with the usual features of message sending and receiving along with a message board. Updated world map (world/world_109_126) to include the IPO.
|
2012-08-19 06:04:50 +00:00 |
|
world_109_127
|
…
|
|
|
world_109_128
|
…
|
|
|
world_109_129
|
…
|
|
|
world_110_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_110_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_110_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_110_103
|
…
|
|
|
world_110_104
|
…
|
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world_110_105
|
…
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world_110_106
|
…
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world_110_107
|
…
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world_110_108
|
…
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world_110_109
|
…
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world_110_110
|
…
|
|
|
world_110_111
|
…
|
|
|
world_110_112
|
…
|
|
|
world_110_113
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
|
world_110_114
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
|
world_110_115
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
|
world_110_116
|
…
|
|
|
world_110_117
|
Run MapNormalizer editor script on all map files.
|
2009-07-12 14:47:05 +00:00 |
|
world_110_118
|
…
|
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|
world_110_119
|
…
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world_110_120
|
…
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world_110_121
|
…
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world_110_122
|
…
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world_110_123
|
…
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world_110_124
|
…
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world_110_125
|
…
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world_110_126
|
…
|
|
|
world_110_127
|
…
|
|
|
world_110_128
|
…
|
|
|
world_110_129
|
…
|
|
|
world_111_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_111_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_111_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_111_103
|
…
|
|
|
world_111_104
|
…
|
|
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world_111_105
|
…
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world_111_106
|
…
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world_111_107
|
…
|
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world_111_108
|
…
|
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|
world_111_109
|
…
|
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|
world_111_110
|
…
|
|
|
world_111_111
|
…
|
|
|
world_111_112
|
…
|
|
|
world_111_113
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
|
world_111_114
|
…
|
|
|
world_111_115
|
…
|
|
|
world_111_116
|
Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes.
|
2012-12-01 02:35:52 +00:00 |
|
world_111_117
|
Merge messages.
|
2012-01-15 13:41:26 +00:00 |
|
world_111_118
|
…
|
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world_111_119
|
…
|
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world_111_120
|
…
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world_111_121
|
…
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world_111_122
|
…
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world_111_123
|
…
|
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world_111_124
|
…
|
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world_111_125
|
…
|
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world_111_126
|
…
|
|
|
world_111_127
|
…
|
|
|
world_111_128
|
…
|
|
|
world_111_129
|
…
|
|
|
world_112_100
|
Remove some stray land tiles from the top (middle) of the sea
|
2008-12-19 07:24:28 +00:00 |
|
world_112_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_112_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_112_103
|
…
|
|
|
world_112_104
|
…
|
|
|
world_112_105
|
…
|
|
|
world_112_106
|
…
|
|
|
world_112_107
|
…
|
|
|
world_112_108
|
…
|
|
|
world_112_109
|
…
|
|
|
world_112_110
|
…
|
|
|
world_112_111
|
…
|
|
|
world_112_112
|
…
|
|
|
world_112_113
|
…
|
|
|
world_112_114
|
…
|
|
|
world_112_115
|
…
|
|
|
world_112_116
|
Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes.
|
2012-12-01 02:35:52 +00:00 |
|
world_112_117
|
Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes.
|
2012-12-01 02:35:52 +00:00 |
|
world_112_118
|
…
|
|
|
world_112_119
|
…
|
|
|
world_112_120
|
…
|
|
|
world_112_121
|
…
|
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|
world_112_122
|
…
|
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world_112_123
|
…
|
|
|
world_112_124
|
…
|
|
|
world_112_125
|
…
|
|
|
world_112_126
|
…
|
|
|
world_112_127
|
…
|
|
|
world_112_128
|
…
|
|
|
world_112_129
|
…
|
|
|
world_113_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:11:08 +00:00 |
|
world_113_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_113_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_113_103
|
…
|
|
|
world_113_104
|
…
|
|
|
world_113_105
|
…
|
|
|
world_113_106
|
…
|
|
|
world_113_107
|
…
|
|
|
world_113_108
|
…
|
|
|
world_113_109
|
…
|
|
|
world_113_110
|
…
|
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|
world_113_111
|
…
|
|
|
world_113_112
|
…
|
|
|
world_113_113
|
…
|
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|
world_113_114
|
…
|
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world_113_115
|
…
|
|
|
world_113_116
|
…
|
|
|
world_113_117
|
…
|
|
|
world_113_118
|
…
|
|
|
world_113_119
|
…
|
|
|
world_113_120
|
…
|
|
|
world_113_121
|
…
|
|
|
world_113_122
|
Fix region.
|
2010-07-18 07:14:53 +00:00 |
|
world_113_123
|
…
|
|
|
world_113_124
|
…
|
|
|
world_113_125
|
…
|
|
|
world_113_126
|
…
|
|
|
world_113_127
|
…
|
|
|
world_113_128
|
…
|
|
|
world_113_129
|
…
|
|
|
world_114_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:11:08 +00:00 |
|
world_114_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_114_102
|
Small quest: Temple of Justice, in Darcap.
|
2012-01-01 13:19:55 +00:00 |
|
world_114_103
|
…
|
|
|
world_114_104
|
…
|
|
|
world_114_105
|
…
|
|
|
world_114_106
|
…
|
|
|
world_114_107
|
…
|
|
|
world_114_108
|
…
|
|
|
world_114_109
|
…
|
|
|
world_114_110
|
…
|
|
|
world_114_111
|
…
|
|
|
world_114_112
|
…
|
|
|
world_114_113
|
…
|
|
|
world_114_114
|
…
|
|
|
world_114_115
|
…
|
|
|
world_114_116
|
…
|
|
|
world_114_117
|
…
|
|
|
world_114_118
|
…
|
|
|
world_114_119
|
…
|
|
|
world_114_120
|
…
|
|
|
world_114_121
|
…
|
|
|
world_114_122
|
…
|
|
|
world_114_123
|
…
|
|
|
world_114_124
|
…
|
|
|
world_114_125
|
…
|
|
|
world_114_126
|
…
|
|
|
world_114_127
|
…
|
|
|
world_114_128
|
…
|
|
|
world_114_129
|
…
|
|
|
world_115_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_115_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_115_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_115_103
|
…
|
|
|
world_115_104
|
…
|
|
|
world_115_105
|
…
|
|
|
world_115_106
|
…
|
|
|
world_115_107
|
…
|
|
|
world_115_108
|
…
|
|
|
world_115_109
|
…
|
|
|
world_115_110
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
|
world_115_111
|
…
|
|
|
world_115_112
|
…
|
|
|
world_115_113
|
…
|
|
|
world_115_114
|
…
|
|
|
world_115_115
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
|
world_115_116
|
…
|
|
|
world_115_117
|
Spelling correction (philospoher -> philosopher) in world map (world/world_115_117).
|
2012-03-16 04:21:22 +00:00 |
|
world_115_118
|
…
|
|
|
world_115_119
|
…
|
|
|
world_115_120
|
…
|
|
|
world_115_121
|
…
|
|
|
world_115_122
|
…
|
|
|
world_115_123
|
…
|
|
|
world_115_124
|
…
|
|
|
world_115_125
|
…
|
|
|
world_115_126
|
…
|
|
|
world_115_127
|
…
|
|
|
world_115_128
|
…
|
|
|
world_115_129
|
…
|
|
|
world_116_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_116_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_116_102
|
Moved Sargas's fine fishing supplies (darcap/darcap/fishing) in to the Darcap shops directory (darcap/darcap/shops/fishing). Updated the world map (world/world_116_102) for file path changes in the map exits and entrances. Technical change, no functional changes.
|
2012-10-03 06:21:59 +00:00 |
|
world_116_103
|
…
|
|
|
world_116_104
|
Major cosmetic update to Guild of Sages in Darcap mountain village. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-05-19 05:05:55 +00:00 |
|
world_116_105
|
…
|
|
|
world_116_106
|
…
|
|
|
world_116_107
|
…
|
|
|
world_116_108
|
…
|
|
|
world_116_109
|
…
|
|
|
world_116_110
|
…
|
|
|
world_116_111
|
…
|
|
|
world_116_112
|
…
|
|
|
world_116_113
|
…
|
|
|
world_116_114
|
…
|
|
|
world_116_115
|
…
|
|
|
world_116_116
|
…
|
|
|
world_116_117
|
…
|
|
|
world_116_118
|
…
|
|
|
world_116_119
|
…
|
|
|
world_116_120
|
…
|
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|
world_116_121
|
…
|
|
|
world_116_122
|
…
|
|
|
world_116_123
|
…
|
|
|
world_116_124
|
…
|
|
|
world_116_125
|
…
|
|
|
world_116_126
|
…
|
|
|
world_116_127
|
…
|
|
|
world_116_128
|
…
|
|
|
world_116_129
|
…
|
|
|
world_117_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:11:08 +00:00 |
|
world_117_101
|
Start the quest if not started.
|
2012-05-27 15:09:16 +00:00 |
|
world_117_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_117_103
|
…
|
|
|
world_117_104
|
…
|
|
|
world_117_105
|
…
|
|
|
world_117_106
|
…
|
|
|
world_117_107
|
…
|
|
|
world_117_108
|
…
|
|
|
world_117_109
|
…
|
|
|
world_117_110
|
…
|
|
|
world_117_111
|
…
|
|
|
world_117_112
|
…
|
|
|
world_117_113
|
…
|
|
|
world_117_114
|
…
|
|
|
world_117_115
|
…
|
|
|
world_117_116
|
…
|
|
|
world_117_117
|
…
|
|
|
world_117_118
|
…
|
|
|
world_117_119
|
…
|
|
|
world_117_120
|
…
|
|
|
world_117_121
|
…
|
|
|
world_117_122
|
…
|
|
|
world_117_123
|
…
|
|
|
world_117_124
|
…
|
|
|
world_117_125
|
…
|
|
|
world_117_126
|
…
|
|
|
world_117_127
|
…
|
|
|
world_117_128
|
…
|
|
|
world_117_129
|
…
|
|
|
world_118_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_118_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_118_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_118_103
|
…
|
|
|
world_118_104
|
…
|
|
|
world_118_105
|
…
|
|
|
world_118_106
|
…
|
|
|
world_118_107
|
…
|
|
|
world_118_108
|
…
|
|
|
world_118_109
|
…
|
|
|
world_118_110
|
…
|
|
|
world_118_111
|
…
|
|
|
world_118_112
|
…
|
|
|
world_118_113
|
…
|
|
|
world_118_114
|
…
|
|
|
world_118_115
|
…
|
|
|
world_118_116
|
…
|
|
|
world_118_117
|
…
|
|
|
world_118_118
|
…
|
|
|
world_118_119
|
…
|
|
|
world_118_120
|
…
|
|
|
world_118_121
|
…
|
|
|
world_118_122
|
…
|
|
|
world_118_123
|
…
|
|
|
world_118_124
|
…
|
|
|
world_118_125
|
…
|
|
|
world_118_126
|
…
|
|
|
world_118_127
|
…
|
|
|
world_118_128
|
…
|
|
|
world_118_129
|
…
|
|
|
world_119_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_119_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_119_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_119_103
|
…
|
|
|
world_119_104
|
…
|
|
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world_119_105
|
…
|
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world_119_106
|
…
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world_119_107
|
…
|
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world_119_108
|
…
|
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|
world_119_109
|
…
|
|
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world_119_110
|
…
|
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|
world_119_111
|
…
|
|
|
world_119_112
|
…
|
|
|
world_119_113
|
…
|
|
|
world_119_114
|
…
|
|
|
world_119_115
|
…
|
|
|
world_119_116
|
Quest: ruins of Narcopin.
|
2012-03-18 12:34:52 +00:00 |
|
world_119_117
|
…
|
|
|
world_119_118
|
…
|
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world_119_119
|
…
|
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world_119_120
|
…
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world_119_121
|
…
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world_119_122
|
…
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world_119_123
|
…
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world_119_124
|
…
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world_119_125
|
…
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world_119_126
|
…
|
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world_119_127
|
…
|
|
|
world_119_128
|
…
|
|
|
world_119_129
|
…
|
|
|
world_120_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_120_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_120_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_120_103
|
…
|
|
|
world_120_104
|
…
|
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world_120_105
|
…
|
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world_120_106
|
…
|
|
|
world_120_107
|
…
|
|
|
world_120_108
|
…
|
|
|
world_120_109
|
New Map, Marksel Imperial Post Office (marksel/shops/IPO_marksel) with the usual features of message sending and receiving along with a message board. Updated world map (world/world_120_109) to include the IPO.
|
2012-08-26 06:28:55 +00:00 |
|
world_120_110
|
…
|
|
|
world_120_111
|
…
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world_120_112
|
…
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world_120_113
|
…
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world_120_114
|
…
|
|
|
world_120_115
|
…
|
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|
world_120_116
|
…
|
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|
world_120_117
|
…
|
|
|
world_120_118
|
…
|
|
|
world_120_119
|
…
|
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|
world_120_120
|
…
|
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|
world_120_121
|
…
|
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|
world_120_122
|
…
|
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world_120_123
|
…
|
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|
world_120_124
|
…
|
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|
world_120_125
|
…
|
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|
world_120_126
|
…
|
|
|
world_120_127
|
…
|
|
|
world_120_128
|
…
|
|
|
world_120_129
|
…
|
|
|
world_121_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_121_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_121_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_121_103
|
…
|
|
|
world_121_104
|
…
|
|
|
world_121_105
|
…
|
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|
world_121_106
|
…
|
|
|
world_121_107
|
…
|
|
|
world_121_108
|
…
|
|
|
world_121_109
|
…
|
|
|
world_121_110
|
…
|
|
|
world_121_111
|
…
|
|
|
world_121_112
|
…
|
|
|
world_121_113
|
…
|
|
|
world_121_114
|
…
|
|
|
world_121_115
|
…
|
|
|
world_121_116
|
Cosmetic and layout changes to Turl's Small House (navar_city/houses/turlssmallhouse) in Navar. Enlarged the map to include area surrounding the house, made the house larger with a room and some windows. Updated world map (world/world_121_116) for map entrance coordinate changes.
|
2012-08-14 07:05:39 +00:00 |
|
world_121_117
|
Moved Mouse Infested House (navar_city/mouse_house) in to the Navar houses directory (navar_city/houses/mouse_house). Updated the world map (world/world_121_117) for file path changes in the map exits and entrances. Technical change, no functional changes.
|
2012-10-05 06:16:06 +00:00 |
|
world_121_118
|
…
|
|
|
world_121_119
|
…
|
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|
world_121_120
|
…
|
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|
world_121_121
|
…
|
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|
world_121_122
|
…
|
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|
world_121_123
|
…
|
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|
world_121_124
|
…
|
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|
world_121_125
|
…
|
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|
world_121_126
|
…
|
|
|
world_121_127
|
…
|
|
|
world_121_128
|
…
|
|
|
world_121_129
|
…
|
|
|
world_122_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_122_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_122_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_122_103
|
…
|
|
|
world_122_104
|
…
|
|
|
world_122_105
|
…
|
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|
world_122_106
|
…
|
|
|
world_122_107
|
…
|
|
|
world_122_108
|
…
|
|
|
world_122_109
|
…
|
|
|
world_122_110
|
…
|
|
|
world_122_111
|
…
|
|
|
world_122_112
|
…
|
|
|
world_122_113
|
…
|
|
|
world_122_114
|
…
|
|
|
world_122_115
|
…
|
|
|
world_122_116
|
Cosmetic and layout changes to Rudy's Cottage (navar_city/houses/rudyscottage) in Navar. Enlarged the map to include area surrounding the house, made the cottage slightly larger. Updated world map (world/world_122_116) for map entrance coordinate changes.
|
2012-08-07 04:54:37 +00:00 |
|
world_122_117
|
Moved Pimol's Fine Bow Shop (navar_city/bow_shop) in to the Navar shops directory (navar_city/shops/bow_shop). Updated the world map (world/world_122_117) for file path changes in the map exits and entrances. Technical change, no functional changes.
|
2012-10-04 05:12:59 +00:00 |
|
world_122_118
|
…
|
|
|
world_122_119
|
…
|
|
|
world_122_120
|
…
|
|
|
world_122_121
|
…
|
|
|
world_122_122
|
…
|
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|
world_122_123
|
…
|
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|
world_122_124
|
…
|
|
|
world_122_125
|
…
|
|
|
world_122_126
|
…
|
|
|
world_122_127
|
…
|
|
|
world_122_128
|
…
|
|
|
world_122_129
|
…
|
|
|
world_123_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_123_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_123_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_123_103
|
…
|
|
|
world_123_104
|
…
|
|
|
world_123_105
|
…
|
|
|
world_123_106
|
…
|
|
|
world_123_107
|
…
|
|
|
world_123_108
|
…
|
|
|
world_123_109
|
…
|
|
|
world_123_110
|
…
|
|
|
world_123_111
|
…
|
|
|
world_123_112
|
…
|
|
|
world_123_113
|
…
|
|
|
world_123_114
|
…
|
|
|
world_123_115
|
…
|
|
|
world_123_116
|
…
|
|
|
world_123_117
|
…
|
|
|
world_123_118
|
…
|
|
|
world_123_119
|
…
|
|
|
world_123_120
|
New small quest, to inform of Grukk's tower.
|
2012-01-01 15:03:29 +00:00 |
|
world_123_121
|
…
|
|
|
world_123_122
|
…
|
|
|
world_123_123
|
Updates to Fisherhouse West (whalingoutpost/houses/fisherhousewest) in Whaling Outpost. Enlarged map perimeter so players enter the map just outside the door and still have ability to explore outside the house and easily go back to the world map. Updated world map (world/world_123_123) with updated map entrance coordinates.
|
2012-06-01 05:31:59 +00:00 |
|
world_123_124
|
…
|
|
|
world_123_125
|
…
|
|
|
world_123_126
|
…
|
|
|
world_123_127
|
…
|
|
|
world_123_128
|
…
|
|
|
world_123_129
|
…
|
|
|
world_124_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_124_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_124_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_124_103
|
…
|
|
|
world_124_104
|
…
|
|
|
world_124_105
|
…
|
|
|
world_124_106
|
…
|
|
|
world_124_107
|
…
|
|
|
world_124_108
|
…
|
|
|
world_124_109
|
…
|
|
|
world_124_110
|
…
|
|
|
world_124_111
|
…
|
|
|
world_124_112
|
…
|
|
|
world_124_113
|
…
|
|
|
world_124_114
|
…
|
|
|
world_124_115
|
…
|
|
|
world_124_116
|
…
|
|
|
world_124_117
|
…
|
|
|
world_124_118
|
…
|
|
|
world_124_119
|
Fix broken trap.
|
2011-06-26 19:45:28 +00:00 |
|
world_124_120
|
…
|
|
|
world_124_121
|
…
|
|
|
world_124_122
|
…
|
|
|
world_124_123
|
…
|
|
|
world_124_124
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
|
2008-11-21 01:40:13 +00:00 |
|
world_124_125
|
…
|
|
|
world_124_126
|
…
|
|
|
world_124_127
|
…
|
|
|
world_124_128
|
…
|
|
|
world_124_129
|
…
|
|
|
world_125_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_125_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_125_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_125_103
|
…
|
|
|
world_125_104
|
…
|
|
|
world_125_105
|
…
|
|
|
world_125_106
|
…
|
|
|
world_125_107
|
…
|
|
|
world_125_108
|
…
|
|
|
world_125_109
|
…
|
|
|
world_125_110
|
…
|
|
|
world_125_111
|
…
|
|
|
world_125_112
|
…
|
|
|
world_125_113
|
…
|
|
|
world_125_114
|
…
|
|
|
world_125_115
|
…
|
|
|
world_125_116
|
…
|
|
|
world_125_117
|
…
|
|
|
world_125_118
|
…
|
|
|
world_125_119
|
…
|
|
|
world_125_120
|
…
|
|
|
world_125_121
|
…
|
|
|
world_125_122
|
…
|
|
|
world_125_123
|
…
|
|
|
world_125_124
|
Replace handler with specific one. Requires arch revision 15303.
|
2011-10-29 10:56:21 +00:00 |
|
world_125_125
|
…
|
|
|
world_125_126
|
…
|
|
|
world_125_127
|
…
|
|
|
world_125_128
|
…
|
|
|
world_125_129
|
…
|
|
|
world_126_100
|
…
|
|
|
world_126_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
|
world_126_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_126_103
|
…
|
|
|
world_126_104
|
…
|
|
|
world_126_105
|
…
|
|
|
world_126_106
|
…
|
|
|
world_126_107
|
…
|
|
|
world_126_108
|
…
|
|
|
world_126_109
|
…
|
|
|
world_126_110
|
…
|
|
|
world_126_111
|
…
|
|
|
world_126_112
|
…
|
|
|
world_126_113
|
…
|
|
|
world_126_114
|
…
|
|
|
world_126_115
|
…
|
|
|
world_126_116
|
…
|
|
|
world_126_117
|
…
|
|
|
world_126_118
|
…
|
|
|
world_126_119
|
…
|
|
|
world_126_120
|
…
|
|
|
world_126_121
|
…
|
|
|
world_126_122
|
…
|
|
|
world_126_123
|
…
|
|
|
world_126_124
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
|
2008-11-21 01:40:13 +00:00 |
|
world_126_125
|
…
|
|
|
world_126_126
|
…
|
|
|
world_126_127
|
…
|
|
|
world_126_128
|
…
|
|
|
world_126_129
|
…
|
|
|
world_127_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_127_101
|
New Map, Ranbounagisatoshi Imperial Post Office (azumauindo/ranbounagisatoshi/shops/IPO_ranbounagisatoshi) with the usual features of message sending and receiving mail. Updated world map (world/world_127_101) to include the IPO.
|
2012-08-28 06:15:28 +00:00 |
|
world_127_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_127_103
|
…
|
|
|
world_127_104
|
…
|
|
|
world_127_105
|
…
|
|
|
world_127_106
|
…
|
|
|
world_127_107
|
…
|
|
|
world_127_108
|
Use black archway for the final exit.
|
2012-11-18 15:58:46 +00:00 |
|
world_127_109
|
…
|
|
|
world_127_110
|
…
|
|
|
world_127_111
|
…
|
|
|
world_127_112
|
…
|
|
|
world_127_113
|
…
|
|
|
world_127_114
|
Quest: fortress of Ang.
|
2012-04-09 08:13:26 +00:00 |
|
world_127_115
|
…
|
|
|
world_127_116
|
…
|
|
|
world_127_117
|
…
|
|
|
world_127_118
|
…
|
|
|
world_127_119
|
…
|
|
|
world_127_120
|
…
|
|
|
world_127_121
|
…
|
|
|
world_127_122
|
…
|
|
|
world_127_123
|
…
|
|
|
world_127_124
|
…
|
|
|
world_127_125
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
|
2008-11-21 01:40:13 +00:00 |
|
world_127_126
|
…
|
|
|
world_127_127
|
…
|
|
|
world_127_128
|
…
|
|
|
world_127_129
|
…
|
|
|
world_128_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
|
world_128_101
|
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
|
2010-08-24 07:10:01 +00:00 |
|
world_128_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
|
world_128_103
|
…
|
|
|
world_128_104
|
…
|
|
|
world_128_105
|
…
|
|
|
world_128_106
|
…
|
|
|
world_128_107
|
Quest: The Treasure Island.
|
2012-07-15 13:11:11 +00:00 |
|
world_128_108
|
Match building names to the map name they link to
|
2008-10-03 01:32:22 +00:00 |
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world_128_109
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Update Damned Heretics guild to use the new guild and guild storage graphics on the world map (world/world_128_109). Cosmetic change only, no functional changes. Requires archetype update r18435 or newer.
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2012-09-11 05:00:00 +00:00 |
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world_128_110
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world_128_111
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world_128_127
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world_128_128
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Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
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2008-11-21 01:40:13 +00:00 |
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world_128_129
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Apply regions to relevant world maps
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2008-10-31 01:01:59 +00:00 |
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world_129_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
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world_129_101
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added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
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2010-08-24 07:10:01 +00:00 |
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world_129_102
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world_129_103
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world_129_105
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world_129_107
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Quest: The Treasure Island.
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2012-07-15 13:11:11 +00:00 |
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world_129_108
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Cosmetic redesign to Hut (wolfsburg/volcano/huts/hut-10) in Wolfsburg. World map (world/world_129_108) updated for map entrance/exit changes.
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2013-02-13 07:58:39 +00:00 |
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world_129_109
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Quest: The Treasure Island.
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2012-07-15 13:11:11 +00:00 |
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