maps/styles/monsterstyles/humanoid
temitchell 25bac9b918 - changes to fix up old multipart arch notation
- fixes to demon styles 10,11,12,13 which would not load in editor for
some reason, and arch overlaps
- some minor changes (added to city, some newer monsters added to
styles)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2690 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-23 03:17:47 +00:00
..
humanoid_1 Various updates - 2002-09-04 06:49:14 +00:00
humanoid_2 Various updates - 2002-09-04 06:49:14 +00:00
humanoid_3 Various updates - 2002-09-04 06:49:14 +00:00
humanoid_4 Various updates - 2002-09-04 06:49:14 +00:00
humanoid_5 Various updates - 2002-09-04 06:49:14 +00:00
humanoid_6 Various updates - 2002-09-04 06:49:14 +00:00
humanoid_7 Various updates - 2002-09-04 06:49:14 +00:00
humanoid_8 Various updates - 2002-09-04 06:49:14 +00:00
humanoid_9 Various updates - 2002-09-04 06:49:14 +00:00
humanoid_10 Various updates - 2002-09-04 06:49:14 +00:00
humanoid_11 - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
humanoid_12 - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
humanoid_13 - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
humanoid_14 - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
humanoid_15 - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
humanoid_16 - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
humanoid_17 - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
humanoid_18 - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00
humanoid_19 - changes to fix up old multipart arch notation 2004-03-23 03:17:47 +00:00