maps/unlinked
Kevin Zheng c1dd8f4450 Remove uses of absurdly high glow_radius
Per bugs/942, the server has problems dealing with glow_radius larger
than 4. I reviewed the maps using absurdly high (>= 12) glow_radius and
removed them where they had no business having them. These changes fell
into the category of:

- There is no darkness or outdoor flag, so remove the light4

- Object with custom glow_radius, but no darkness or outdoor flag, so
  remove glow_radius line

- Unlinked maps
2023-02-16 22:49:04 -08:00
..
Greyshield Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
academy.crap Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
chadfire Remove uses of absurdly high glow_radius 2023-02-16 22:49:04 -08:00
forgotten_town Remove worthless dragon from all maps 2022-09-10 21:57:53 -04:00
kandora Remove worthless dragon from all maps 2022-09-10 21:57:53 -04:00
kbulgrien unlinked/kbulgrien/rayvins_house.1: Doors now have no gaps around them 2008-01-09 06:37:56 +00:00
tutorial Replace all instances of shop_general with shop_random. 2021-11-03 00:56:57 -04:00
Fogs Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
black_knight Remove attributes which have the same value as the archetype 2021-08-01 14:08:39 +02:00
black_knight_cellar Added darkness objects to empty area outside the walls in Black Knight's Cellar (unlinked/black_knight_cellar). No functional changes. 2019-05-30 05:59:42 +00:00
lefttower2 Cosmetic changes with wall merging and related changes to lefttower2 (unlinked/lefttower2). No functional changes. 2019-05-30 06:21:33 +00:00
vol_vill_shops Run MapNormalizer script on all maps. 2008-05-30 07:32:24 +00:00