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apartments
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Add missing "difficulty 1" to some maps in Navar and Pupland containing no monsters (just NPC or empty).
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2008-07-17 15:45:11 +00:00 |
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casino_infernal
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…
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dragon_hangar
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…
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dreaming_sage
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Add missing "difficulty 1" to some maps in Navar and Pupland containing no monsters (just NPC or empty).
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2008-07-17 15:45:11 +00:00 |
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illusion
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Update spellcasting objects to use inventory objects.
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2007-11-04 19:05:10 +00:00 |
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jail
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Remove duplicate no magic tiles from jail map in Navar.
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2008-06-03 19:32:34 +00:00 |
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light
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Run MapNormalizer script on all maps.
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2008-05-30 07:32:24 +00:00 |
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magara/houses
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Update spellcasting objects to use inventory objects.
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2007-11-04 19:05:10 +00:00 |
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misc
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Map normalize, no functional changes
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2008-08-21 00:32:27 +00:00 |
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mlab
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Resize some more mlab maps that were mostly a lot of empty space.
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2008-05-29 09:06:39 +00:00 |
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slums
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Update spellcasting objects to use inventory objects.
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2007-11-04 19:05:10 +00:00 |
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smugglers_cove
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Update spellcasting objects to use inventory objects.
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2007-11-04 19:05:10 +00:00 |
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temples
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Run MapNormalizer script on all maps.
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2008-05-30 07:32:24 +00:00 |
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tower
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Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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2008-05-23 22:30:19 +00:00 |
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troll_canyon
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Remove invalid tile_path.
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2008-02-16 09:46:41 +00:00 |
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city1church1
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Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
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2008-05-23 10:52:18 +00:00 |
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city1court
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Fix look of the semi-broken exits in /navar_city/city1court (they animated even though "is_animated 0" was set, which broke them).
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2008-06-03 14:44:50 +00:00 |
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city1enter
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The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
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2008-05-23 08:11:20 +00:00 |
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city1houses
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…
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city1houses2
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…
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city1houses3
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…
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city1prison
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Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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2008-05-23 22:30:19 +00:00 |
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collosium
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…
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iscar
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Fix entry coordinates, use @question in dialog.
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2008-08-16 07:49:25 +00:00 |
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mouse_house
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…
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spyhouse
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Resize some more maps with wasted empty space in the lower right part of the map.
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2008-05-29 11:27:09 +00:00 |
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university
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Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks.
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2008-05-20 22:02:01 +00:00 |
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warehouse1
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…
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warehouse2
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…
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warehouse3
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Update spellcasting objects to use inventory objects.
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2007-11-04 19:05:10 +00:00 |
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warehouse4
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Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
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2008-05-23 10:52:18 +00:00 |
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warehouse5
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…
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warehouse6
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…
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warehouse7
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…
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warehouse8
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…
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